Create a buffered image from rgb pixel values
I have an integer array of RGB pixels that looks something like:
pixels[0] = <rgb-value of pixel(0,0)>
pixels[1] = <rgb-value of pixel(1,0)>
pixels[2] = <rgb-value of pixel(2,0)>
pixels[3] = <rgb-value of pixel(0,1)>
...etc...
And I'm trying to create a BufferedImage from it. I tried the following:
BufferedImage img = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);
img.getRaster().setPixels(0, 0, width, height, pixels);
But the resulting image has problems with the color bands. The image is unclear a开发者_StackOverflow社区nd there are diagonal and horizontal lines through it.
What is the proper way to initialize the image with the rgb values?
EDIT: Here is what my image looks like
thanks, Jeff
Try setDataElements
instead of setPixels
.
Another option is for the image to share the array instead of copying from it (see this answer for an example.)
Not sure how to do it with a single array value. I believe you need three array values to specify the color when you use TYPE_INT_RGB:
import java.awt.*;
import java.awt.image.*;
import javax.swing.*;
public class ImageFromArray2 extends JFrame
{
int width = 50;
int height = 50;
int imageSize = width * height;
public ImageFromArray2()
{
JPanel panel = new JPanel();
getContentPane().add( panel );
int[] pixels = new int[imageSize * 3];
// Create Red Image
for (int i = 0; i < imageSize * 3; i += 3)
{
pixels[i] = 255;
pixels[i+1] = 0;
pixels[i+2] = 0;
}
panel.add( createImageLabel(pixels) );
// Create Green Image
for (int i = 0; i < imageSize * 3; i += 3)
{
pixels[i] = 0;
pixels[i+1] = 255;
pixels[i+2] = 0;
}
panel.add( createImageLabel(pixels) );
// Create Blue Image
for (int i = 0; i < imageSize * 3; i += 3)
{
pixels[i] = 0;
pixels[i+1] = 0;
pixels[i+2] = 255;
}
panel.add( createImageLabel(pixels) );
// Create Cyan Image
for (int i = 0; i < imageSize * 3; i += 3)
{
pixels[i] = 0;
pixels[i+1] = 255;
pixels[i+2] = 255;
}
panel.add( createImageLabel(pixels) );
}
private JLabel createImageLabel(int[] pixels)
{
BufferedImage image = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);
WritableRaster raster = image.getRaster();
raster.setPixels(0, 0, width, height, pixels);
JLabel label = new JLabel( new ImageIcon(image) );
return label;
}
public static void main(String args[])
{
JFrame frame = new ImageFromArray2();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.pack();
frame.setLocationRelativeTo( null );
frame.setVisible( true );
}
}
The reason you cant get the correct image is that those pixels include the rgb colors, in order to set well each pix you most do the next
double[] pixelsArr=new double[4];
pixelsArr[0]=(Integer.parseInt(string2.trim())>>16) & 0xFF;
pixelsArr[1]=(Integer.parseInt(string2.trim())>>8) & 0xFF;
pixelsArr[2]=(Integer.parseInt(string2.trim())) & 0xFF;
pixelsArr[3]=0xFF;
img.getRaster().setPixels(col,row,1,1, pixelsArr);
string2 is an integer pixel col is the position of each pix and row the same, and 1,1 is the size of each pixel.
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