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Implementation of Map<string, string> in C

For some reason, I have to implement this myself , and can not use libs. To make it map fast, firstly, I map the key to an integer, and use that integer as an internal key. Then开发者_如何学JAVA I implement the Map, which gives me the mapping function. However, when I use the string key to compute the internal integer key, sometimes I get the same integer from different string. How can I solve the problem?


You cannot avoid this. There are more possible strings than integers, therefore hash collisions are imminent. Read up on hashmaps - it's a data structure that explicitly takes collisions into account and works around them.


A map data structure and "collision" cannot be separated. the way you started your implementation seems fine, here's how you should handle collisions :

Adding a new entry into the map

  1. calculate hashcode for key
  2. compute index from hashcode (more or less index = hashcode value % size of keyset)
  3. if keyset[index] is not null
    1. if keyset[index] != key (ie. for strings, use strcmp) increment index modulus size of keyset, then goto 3
  4. put value into entryset[index]

Getting a value from the map

  1. calculate hashcode for key
  2. compute index from hashcode (more or less index = hashcode value % size of keyset)
  3. if keyset[index] is not null
    1. if keyset[index] != key (ie. for strings, use strcmp) increment index modulus size of keyset, then goto 3
  4. if keyset[index] is null return null
  5. return entryset[index]

Deleting an entry from the map

  1. calculate hashcode for key
  2. compute index from hashcode (more or less index = hashcode value % size of keyset)
  3. if keyset[index] is not null
    1. if keyset[index] != key (ie. for strings, use strcmp) increment index modulus size of keyset, then goto 3
  4. set keyset[index] and entryset[index] to null

As you can see, you can put step 1 to 3 into a function int findIndexFromKey(Map *map, char *key); and most of the work is done

** EDIT **

Of course, you also have to check if your map is not full before (or while) adding a new entry, otherwise you'll just loop undefinitely.


This is what is known as a collisions, but the simplest is to make each bucket in your Hashmap a list of items with the same hash. Then on a get all you have to do is iterate through the list until you find the item you are looking for.

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