Make thread-safe a normal class with ThreadLocal<T>
I have a normal class designed to be accessed by a single thread and I want to make it thread-safe
so many threads can use a single instance at the same time. There are some class level methods and variables which I will make static and using locks
make them thread-safe
. Also methods which only use local variables are safe (each thread has it's stack) by default.
My question it about proper开发者_如何学Goties
of the old class or more generally any non-static
variable. Can I simply use ThreadLocal<T>
and each thread has it's own set of properties
? Surely I will use locks
and other thread-safety
issues inside setters
(I assume getters
are safe).
And is ThreadLocal<T>
performance killer ?
Getters are not as safe as you think. The Java memory model gives each thread it's own view of the heap, so if you don't synchronize access to variables then threads may read stale data. Making a variable volatile
will prevent stale reads and is fine for primitives, but volatile
won't make access atomic.
There are a bunch of classes in the java.util.concurrent
package that might help you out. Writing thread-safe code is tricky, so I'd recommend getting a good book on the subject. Brian Goetz's "Java concurrency in practice" is pretty good.
That's not really what thread locals are for. They're intended for cases where each thread will have its own data.
In your case, I would suggest changing the field type to Map<Object, Object>
and using Collections.synchronizedMap
to to make it thread safe.
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