Convert KeyEventArgs to KEYDBINPUT struct
I am working on a networked system (in C#) where on one computer I receive keyboard input via a low level hook and then transmit the input to another computer where it has to be injected.
The hook delivers the keyboard input in a KeyEventArgs class. To inject it into the target computer I need to use a KEYBDINPUT struct with SendInput.
There does not seem to be an easy match between KeyEventArgs.KeyCode or KeyValue and KEYBDINPUT.wVk and wScan. I also tried MapVirtualKey in some combinations.
Alternatively, I could convert KeyEventArgs into windows key messages (WM_KEYUP/DOWN with wParam and lParam) on the 开发者_运维百科source computer but I am facing similar difficulties.
Can anybody here help out with either scenario?
You may want to look at the recent answer here where I suggest the use of InputSimulator as an alternative to other low level work. This uses the Win32 SendInput
API directly.
This uses VirtualKeyCode
, so since you have KeyEventArgs
you can just use the KeyValue
property:
InputSimulator.SimulateKeyPress(keyEventArgs.KeyValue);
If you only have a System.Key
you can convert to a VirtualKey
http://msdn.microsoft.com/en-us/library/system.windows.input.keyinterop.virtualkeyfromkey.aspx
How can I convert 'System.Windows.Input.Key' to 'System.Windows.Forms.Keys'?
精彩评论