Using eager loading with specification pattern
I've implemented the specification pattern with Linq as outlined here https://www.packtpub.com/article/nhibernate-3-using-linq-specifications-data-access-layer
I now want to add the ability to eager load and am unsure about the best way to go about it.
The generic repository class in the linked example:
public IEnumerable<T> FindAll(Specification<T> specification)
{
var query = GetQuery(specification);
return Transact(() => query.ToList());
}
public T FindOne(Specification<T> specification)
{
var query开发者_StackOverflow社区 = GetQuery(specification);
return Transact(() => query.SingleOrDefault());
}
private IQueryable<T> GetQuery(
Specification<T> specification)
{
return session.Query<T>()
.Where(specification.IsSatisfiedBy());
}
And the specification implementation:
public class MoviesDirectedBy : Specification<Movie>
{
private readonly string _director;
public MoviesDirectedBy(string director)
{
_director = director;
}
public override
Expression<Func<Movie, bool>> IsSatisfiedBy()
{
return m => m.Director == _director;
}
}
This is working well, I now want to add the ability to be able to eager load. I understand NHibernate eager loading can be done by using Fetch on the query.
What I am looking for is whether to encapsulate the eager loading logic within the specification or to pass it into the repository, and also the Linq/expression tree syntax required to achieve this (i.e. an example of how it would be done).
A possible solution would be to extend the Specification class to add:
public virtual IEnumerable<Expression<Func<T, object>>> FetchRelated
{
get
{
return Enumerable.Empty<Expression<Func<T, object>>>();
}
}
And change GetQuery to something like:
return specification.FetchRelated.Aggregate(
session.Query<T>().Where(specification.IsSatisfiedBy()),
(current, related) => current.Fetch(related));
Now all you have to do is override FetchRelated when needed
public override IEnumerable<Expression<Func<Movie, object>>> FetchRelated
{
get
{
return new Expression<Func<Movie, object>>[]
{
m => m.RelatedEntity1,
m => m.RelatedEntity2
};
}
}
An important limitation of this implementation I just wrote is that you can only fetch entities that are directly related to the root entity.
An improvement would be to support arbitrary levels (using ThenFetch
), which would require some changes in the way we work with generics (I used object
to allow combining different entity types easily)
You wouldn't want to put the Fetch() call into the specification, because it's not needed. Specification is just for limiting the data that can then be shared across many different parts of your code, but those other parts could have drastically different needs in what data they want to present to the user, which is why at those points you would add your Fetch statements.
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