Accessing members in a C++ struct both dynamically and statically
I would like to have a struct (or something similar) in C++, that will allow access to its members dynamically. It should have a generic getter and setters that receive the member name as a string, and return some sort of variant type (e.g. boost::variant
).
I was thinking it could be implemented using boost::fusion::map
, by adding a string representing the name of each member, and building an STL map between strings and getter or setter functions. I don't want to reinvent the wheel, so I was hoping something similar already existed.
What do you think? Would my idea work? Do you know other ways开发者_Go百科 to accomplish my goal?
fusion is an approach, but why not store your "fields" in a std::map
keyed by a std::string
, where the payload is the boost::variant
...
i.e.
struct generic
{
std::map<std::string, boost::variant<foo, bar, bob, int, double> > _impl;
};
and then you can just lookup the key in your getter/setter...
heck, wrap the variant
in an optional
and you could have optional fields!
a more complex example:
class foo
{
public:
typedef boost::variant<int, double, float, string> f_t;
typedef boost::optional<f_t&> return_value;
typedef map<string, return_value> ref_map_t;
foo() : f1(int()), f2(double()), f3(float()), f4(string()), f5(int())
{
// save the references..
_refs["f1"] = return_value(f1);
_refs["f2"] = return_value(f2);
_refs["f3"] = return_value(f3);
_refs["f4"] = return_value(f4);
_refs["f5"] = return_value(f5);
}
int getf1() const { return boost::get<int>(f1); }
double getf2() const { return boost::get<double>(f2); }
float getf3() const { return boost::get<float>(f3); }
string const& getf4() const { return boost::get<string>(f4); }
int getf5() const { return boost::get<int>(f5); }
// and setters..
void setf1(int v) { f1 = v; }
void setf2(double v) { f2 = v; }
void setf3(float v) { f3 = v; }
void setf4(std::string const& v) { f4 = v; }
void setf5(int v) { f5 = v; }
// key based
return_value get(string const& key)
{
ref_map_t::iterator it = _refs.find(key);
if (it != _refs.end())
return it->second;
return return_value();
}
template <typename VT>
void set(string const& key, VT const& v)
{
ref_map_t::iterator it = _refs.find(key);
if (it != _refs.end())
*(it->second) = v;
}
private:
f_t f1;
f_t f2;
f_t f3;
f_t f4;
f_t f5;
ref_map_t _refs;
};
int main(void)
{
foo fancy;
fancy.setf1(1);
cout << "f1: " << fancy.getf1() << endl;
fancy.set("f1", 10);
cout << "f1: " << fancy.getf1() << endl;
return 0;
}
You are asking for Reflection in C++ which I think is not available. You will have to come up with something of your own.
What I did for this was a boost::cons-like type-list that contains my members and some kind of description. I then build this mapping by successively adding my members to a "meta-info" data structure by "chained" function calls. The whole thing looks very similar to defining a class in boost.python. If you actually use boost::cons, it should also work as a sequence in boost.fusion, so you can iterate nicely over your data. Maybe you can use a boost.fusion map instead to get log(n) access times at run-time, but it seems their size is limited until variadic templates are available.
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