What's the preferred way to implement a hook or callback in Python?
I'd like to provide the capability for users of one of my modules to extend its capabilities by providing an interface to call a user's function. For example, I want to give users the capability to be notified when an instance of a class is created and given the opportunity to modify the instance before it is used.
The way I've implemented it is to declare a module-level factory function that does the instantiation:
# in mymodule.py
def factory(cls, *args, **kwargs):
return cls(*args, **kwargs)
Then when I need an instance of a class in mymodule, I do factory(cls, arg1, arg2)
rather than cls(arg1, arg2)
.
To extend it, a programmer would write in another module a function like this:
def myFactory(cls, *args, **kwargs):
instance = myFactory.chain(cls, *args, **kwargs)
# do something with the instance here if desired
return instance
Installation of the above callback looks like this:
myFactory.chain, mymodule.factory = mymodule.factory, myFactory
This seems straightforward enough to me, but I was wondering if you, as a Python programmer, would expect a function to register a callback rather than doing it with an assignment, or if there were other methods you would expect. Does my solution seem workable, idiomatic, and clear to you?
I am looking to keep it as simple as possible; I don't think most applications will actually need to chain more t开发者_如何学Pythonhan one user callback, for example (though unlimited chaining comes "for free" with the above pattern). I doubt they will need to remove callbacks or specify priorities or order. Modules like python-callbacks or PyDispatcher seem to me like overkill, especially the latter, but if there are compelling benefits to a programmer working with my module, I'm open to them.
Taking aaronsterling's idea a bit further:
class C(object):
_oncreate = []
def __new__(cls):
return reduce(lambda x, y: y(x), cls._oncreate, super(C, cls).__new__(cls))
@classmethod
def oncreate(cls, func):
cls._oncreate.append(func)
c = C()
print hasattr(c, 'spew')
@C.oncreate
def spew(obj):
obj.spew = 42
return obj
c = C()
print c.spew
Combining Aaron's idea of using a decorator and Ignacio's idea of a class that maintains a list of attached callbacks, plus a concept borrowed from C#, I came up with this:
class delegate(object):
def __init__(self, func):
self.callbacks = []
self.basefunc = func
def __iadd__(self, func):
if callable(func):
self.__isub__(func)
self.callbacks.append(func)
return self
def callback(self, func):
if callable(func):
self.__isub__(func)
self.callbacks.append(func)
return func
def __isub__(self, func):
try:
self.callbacks.remove(func)
except ValueError:
pass
return self
def __call__(self, *args, **kwargs):
result = self.basefunc(*args, **kwargs)
for func in self.callbacks:
newresult = func(result)
result = result if newresult is None else newresult
return result
Decorating a function with @delegate
allows other functions to be "attached" to it.
@delegate
def intfactory(num):
return int(num)
Functions can be added to the delegate with +=
(and removed with -=
). You can also decorate with funcname.callback
to add a callback function.
@intfactory.callback
def notify(num):
print "notify:", num
def increment(num):
return num+1
intfactory += increment
intfactory += lambda num: num * 2
print intfactory(3) # outputs 8
Does this feel Pythonic?
I might use a decorator so that the user could just write.
@new_factory
def myFactory(cls, *args, **kwargs):
instance = myFactory.chain(cls, *args, **kwargs)
# do something with the instance here if desired
return instance
Then in your module,
import sys
def new_factory(f):
mod = sys.modules[__name__]
f.chain = mod.factory
mod.factory = f
return f
精彩评论