AVAssetReader doesn't read whole file?
I am reading audio assets from the iPod library on iOS with an AVAssetReader and AVAssetReaderTrackOutput. However, when i read the data and put the chunks back together, the file isn't exactly the same. A few kB are missing, and therefore the audio file won't play back.
Here is the code i use to extract the audio data
// Copy next audio samples
CMSampleBufferRef buffer = [[reader_.outputs objectAtIndex:0] copyNextSampleBuffer];
// Extract bytes from buffer
CMBlockBufferRef dataBuffer = CMSampleBufferGetDataBuffer(buffer);
size_t bufLen = CMBlockBufferGetDataLength(dataBuffer);
UI开发者_运维百科nt8 buf[bufLen];
CMBlockBufferCopyDataBytes(dataBuffer, 0, bufLen, buf);
// Pass data to delegate
if ([delegate respondsToSelector:@selector(assetStream:hasDataAvailable:)]) {
[delegate assetStream:self hasDataAvailable:[NSData dataWithBytes:buf length:bufLen]];
}
// Invalidate buffer
CMSampleBufferInvalidate(buffer);
What am I doing wrong here?
Yep I guessed right. The copyNextSampleBuffer
does omit the AAC header, and therefore the media player API can't process the file.
You can copy the stream description with other methods.
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