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Java 3D Game Engine? [closed]

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Recently I've been getting into Minecraft, which is a 3D game made in Java. I've made a few 2D java games, without any external libraries or IDE's or anything.

What I'm looking for, is just some libraries. Not anything with a GUI, just libraries. Rendering *.obj files would be nice, antialiasing not a requirement.


JMonkeyEngine is the best Java 3D engine I know of.


Have you looked at the Lightweight Java Game Library yet? It sounds like what you're looking for.


If you just want a thin library abstracting the low level aspects, maybe have a look at LibGDX.

If you want an high level API or a real scenegraph, rather look at JogAmp's Ardor3D Continuation, JMonkeyEngine, 3DzzD, Xith3D, Java3D, ...

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