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C# opengl texture

I want to use textures in 开发者_运维知识库opengl on my C# application. I'm using the Tao Framework and I used this code

http://www.gamedev.net/community/for...opic_id=405453 (post #2)

But I got this runtime error:

An unhandled exception of type 'System.DllNotFoundException' occurred in WindowsFormsApplication1.exe

Additional information: Unable to load DLL 'DevIL.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)

Could someone help me?

Is there any other way to do this?


I had this problem with GLU.FreeGLUT.dll but when I installed Tao Framework solved my problem . before that i copy dll to win32 and there was in dotnet Directory and add to references in project but I recieved this message : "An unhandled exception of type 'System.DllNotFoundException' "


It looks like the problem is the loading of the dll. You should make sure the dll is properly importer in your project through the references. Also make sure that you haven't moved or deleted the dll after you have added it to your project.


It suggests you are missing DevIL. Try getting it and installing it before proceeding.

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