DirectX 9 advanced tutorials C++
I don't need tutorials talking about fvf or how to draw a开发者_C百科 triangle. I need some free tutorials that are about advanced things like meshes shadering.
There aren't too many good tutorials I've seen on mesh shaders, but it's not too hard to figure out yourself if you understand both shaders and meshes.
If I understand what you mean by "mesh shadering" properly (guessing shaders applied to meshes, material shaders I call them), then you simply have to use the D3DXEffect stuff and apply the shader before drawing the mesh.
IF you're trying to understand shaders, there are plenty of books around that cover almost every aspect, for all different languages and systems. It's oddly hard to find a simple tutorial, but for anything more complex, the GPU Gems series comes to mind.
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