creating an infinite stack of UIImageviews in xcode [duplicate]
i am trying to create a stack of UIImageViews in my app where i can indefinitely touch the uiimageview move it around the screen and drop it anywhere and there would still be a representation of the UIImageview in the original location where i could go grab ano开发者_Python百科ther uiimageview move it and so on.the way i was trying to solve this problem was to create a uiimageview in IB that would remain in its original location and each time a touch is detected on top of it create a new uiimageview in the same location that would be able to be moved. here is the code i have so far:
-(void)dispatchTouchEvent:(UIView *)theView toPosition:(CGPoint)position
{
switch (glyphActive) {
case 1:
UIImage *image = [UIImage imageNamed:@"1.png"];
onePieceCopy = [[UIImage alloc] initWithImage:image];
onePieceCopy.frame = CGRectMake(currentPos.x, currentPos.y, 75, 75);
[self.view addSubview:image];
if (CGRectContainsPoint([onePiece frame], position)) {
onePiece.center = position;
[self bringSubviewToFront:onePiece];
}
//[onePieceCopy release];
break;
}
}
however i am getting errors on this line:
UIImage *image = [UIImage imageNamed:@"1.png"];
that says "expected expression before 'UIImage'". and another error here:
[self.view addSubview:image];
that says " error: request for member 'view' in something not a structure or union"
i'm fairly new to all this and im not sure what im doing wrong can anyone give me a hand?
well for one thing [self.view addSubview:image]
should be [theView addSubview:image]
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