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What are the best engines for a 2D indie game? [closed]

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What are the best engines for a (small) indie game? I am interested in info about how much does it takes to familiarize self with the engine, special functions et cetera.

In addition, I would like to know what physics engine I should use for this type of game.


Even though I don't know if its the "best" for what your doing but, SDL is pretty good. You can write in C++ with it. It's 2D and good for indies. Plus, its cross platform so its not just limited to PC. Also there's Box2d which is a 2D physics engine in C++.

Just taking a stab. But, you should really clarify exactly what you want to do.


This depends a lot on what you want to do (i.e. genre of game and features). I suggest you check out the canonical http://www.gamedev.net/ which has covered this topic several times (both in articles and forums).


Try this one: http://oxygine.org/ It is modern hardware accelerated framework for 2D C++ games, could be build on top of SDL or Marmalade.

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