Why would only 50% of my drawables be drawn?
I have tried to create a simple application that draws a png graphic where the screen is touched. The problem that I have is that only every other instance of the graphic I add is actually rendered. Each time I add a new instance, the pattern alternates. I always get only 50% of the graphics rendered.
I am using android level 3 on HTC Hero.
To explain the problem a little more, this is the draw method I am calling from the surface holder callback:
public void surfaceCreated(SurfaceHolder holder) {
drawOK = true;
drawIcon(100.0f, 100.0f);//line-1
drawIcon(50.0f, 100.0f);//line-2
drawIcon(100.0f, 50.0f);//line-3
drawIcon(50.0f, 50.0f);//line-4
//drawIcon(200.0f, 200.0f);//line-5
//drawIcon(100.0f, 200.0f);//line-6
}
When I have lines 5 & 6 commented out (as shown), I only see lines 2 & 4 rendered. When I add in line 5, I see lines 1,3 & 5 rendered. Finally when I add in line 6, I see lines 2,4 & 6 rendered.
Why would this be?
To explain the rest of the application in more detail. I have the following layout xml:
<SurfaceView android:id="@+id/SurfaceView01" android:layout_height="fill_parent" android:layout_width="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android"/>
I.e. I have a single surface view onto which I will draw the png graphic.
My activity implements SurfaceHolder.Callback and intialises like this:
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
surfaceView = (SurfaceView) findViewById(R.id.SurfaceView01);
// register our interest in hearing about changes to our surface
holder = surfaceView.getHolder();
holder.addCallback(this);
}
I.e. I chain the call, and set the content view using the R class. I then obtain a reference to the surface view and register the activity as a surface holder callback.
I have a method that draws the icon to the screen. This is it:
private void drawIcon(float x, float y) {
if (!drawOK) return;
Canvas canvas = holder.lockCanvas();
// getting instance each time in case problem is related to reusing obj
mFiringImage = getResources().getDrawable(R.drawable.icon);
//so i can see overlapping icons, to rule out clipping issues
mFiringImage.setAlpha(125);
// This mutate call is incase the bounds are shared state, which i doubt
mFiringImage.mutate().setBounds(
(int)x-mFiringImage.getIntrinsicWidth()/2,
(int)y-mFiringImage.getIntrinsicHeight()/2,
(int)x+mFiringImage.getIntrinsicWidth()/2,
(int)y+mFiringImage.getIntrinsicHeight()/2
);
mFiringImage.draw(canvas);
holder.unlockCanvasAndPost(canvas);
}
I.e. I lock the canvas, obtain the drawable png resource, set the bounds (using mutate just in case), and ask the drawable to draw itself on the canvas. Note I don't ever draw unless the surface has been created.
I really am puzzled here.
All help appreciated.
p.s. Here is the full listing:
package com.mypackage;
import android.app.Activity;
import android.graphics.Canvas;
import android.graphics.drawable.Drawable;
import android.os.Bundle;
import android.util.Log;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
public class Toucher extends Activity implements SurfaceHolder.Callback {
private Drawable mFiringImage;
private SurfaceView surfaceView;
private boolean drawOK;
private SurfaceHolder holder;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
surfaceView = (SurfaceView) findViewById(R.id.SurfaceView01);
// register our interest in hearing about changes to our surface
holder = surfaceView.getHolder();
holder.addCallback(this);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
float x = event.getX();
float y = event.getY();
Log.e(getClass().getSimpleName(), "=========================");
Log.e(getClass().getSimpleName(), "Action="+event.getAction());
Log.e(getClass().getSimpleName(), "History Size="+event.getHistorySize());
Log.e(getClass().getSimpleName(), "Pressure="+event.getPressure());
Log.e(getClass().getSimpleName(), "Raw X="+event.getRawX());
Log.e(getClass().getSimpleName(), "Raw Y="+event.getRawY());
Log.e(getClass().getSimpleName(), "X="+x);
Log.e(getClass().getSimpleName(), "Y="+y);
Log.e(getClass().getSimpleName(), "Precision X="+event.getXPrecision());
Log.e(getClass().getSimpleName(), "Precision Y="+event.getYPrecision());
Log.e(getClass().getSimpleName(), "Size="+event.getSize());
Log.e(getClass().getSimpleName(), "=========================");
drawIcon(x, y);
return super.onTouchEvent(event);
}
private void drawIcon(float x, float y) {
if (!drawOK) return;
Canvas canvas = holder.lockCanvas();
mFiringImage = getResources().getDrawable(R.drawable.icon);
mFiringImage.setAlpha(125);
mFiringImage.mutate().setBounds(
(int)x-mFiringImage.getIntrinsicWidth()/2,
(int)y-mFiringImage.getIntrinsicHeight()/2,
(int)x+mFiringImage.getIntrinsicWidth()/2,
(int)y+mFiringImage.getIntrinsicHeight()/2
);
mFiringImage.draw(canvas);
holder.unlockCanvasAndPost(canvas);
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width,
int height) {
}
@Override
public void surfaceCreated(SurfaceHolder holder) {
drawOK = true;
drawIcon(100.0f, 100.0f);//1
drawIcon(50.0f, 100.0f);//2
drawIcon(100.0f, 50.0f);//3
drawIcon(50.0f, 50.0f);//4
//drawIcon(200.0f, 200.0f);//5
//drawIcon(100.0f, 200.0f);//6
}
@Override
public void surfaceDestroyed(SurfaceHolder holde开发者_如何学Gor) {
// TODO Auto-generated method stub
}
@Override
public void onWindowFocusChanged(boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
if (!hasFocus) drawOK = false;
}
}
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