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Learning how to create a flight simulator [closed]

It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question开发者_C百科 so that it can be reopened, visit the help center. Closed 12 years ago.

If I want to learn how to build a flight simulator, what are best books to start with?

Thanks

Dmitri


I think your question needs to be much more specific, but a quick Google check yields quite a few books like this one: (using C++)

http://www.amazon.com/Build-Your-Own-Flight-Sim/dp/1571690220

Other notes: And If you are interested, in just tinkering around with 3D programming Google some 3D engines like Ogre or OpenGL and try playing around with them a bit. That is where I started.


Just start to learn some language, if you are good enough you can code a flight simulator with it. There are no modern "How to code a flight simulator in 21 days" or "Flight simulator coding for dummies" books out there.

A good point to start at would be learning basic c++. There are special books on c++ dealing with game developement, just pick one and start learning.

Edit: omg, there are books like that, but they seem to be quite outdated...

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