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Cross platform (Windows, OSX 10.6) OpenGL development in Scheme

Looking for a version of scheme that will allow me to develop OpenGL applications that run on Windows and Mac OSX.

I have tried Spark-Scheme and can't get it to compile on my Mac using OSX 10.6, Chicken scheme gives gcc errors whilst trying to use chicken-install开发者_运维百科 OpenGL.

Has anyone had any success with cross platform OpenGL development using Scheme, if Yes would you care to tell me your secret.


Try Racket (nee plt-scheme) It has open-gl libraries that run on Windows, OS-X and Linux.

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