开发者

GenerateResource / CoreResGen suddenly taking almost 30 times as long

Starting a few weeks ago, compiling a project (VB.NET, .NET 2.0, VS 2010) has taken several times as long as before. In Task Manager, I noticed ResXtoResources.exe taking lots of CPU for a while. I've finally been able to get some data on this using MSBuild's 'Diagnostic' output setting, and comparing that output to what I see in a branch from a few months back. Most striking are the final lines, which give timings. Before:

Target Performance Summary:
[..]
     1395 ms  CoreResGen                                 1 calls
     1930 ms  CompileLicxFiles                           1 calls
     2135 ms  GenerateApplicationManifest                1 calls
     2844 ms  CoreCompile                                1 calls

Task Performance Summary:
[..]
     1391 ms  GenerateResource                           1 calls
     1929 ms  LC                                         1 calls
     2134 ms  GenerateApplicationManifest                1 calls
     2843 ms  Vbc                                        1 calls

Build succeeded.

Time Elapsed 00:00:09.50
========== Rebuild All: 5 succeeded, 0 failed, 0 skipped ==========

After:

Target Performance Summary:
     1348 ms  CompileLicxFiles                           1 calls
     1747 ms  GenerateApplicationManifest                1 calls
     2595 ms  CoreCompile                                1 calls
    39575 ms  CoreResGen                                 1 calls

Task Performance Summary:
     1347 ms  LC                                         1 calls
     1745 ms  GenerateApplicationManifest                1 calls
     2593 ms  Vbc                                        1 calls
    39570 ms  GenerateResource                           1 calls

Build succeeded.

Time Elapsed 00:00:47.34
========== Rebuild All: 5 succeeded, 0 failed, 0 skipped ==========

Both projects were compiled on the same system with the same settings. We've made numerous changes, to be sure, but nothing to the order of magnitude that would justify such a change in timings (and only for this one task!). I assume resource generation is getting stuck on something — a circular reference, a missing one, etc. I have been unable, however, to find anything useful on how to trace such a problem down to what I assume is just a single resource file.

Short of looking through thousands of checkins or temporarily removing some forms (and thus, their resource files) from the project, is there anything else I can do to figure out the issue? I can't seem to find individual per-resource file timings.

Findings so far:

I've created a new, empty project with all the same .resx files in place.

  • The issue is not reproducible in .NET 4.0: compiling the exact same test project takes less than a second.
  • The issue is reproducible in .NET 2.0 as soon as I also add one of the forms from the original project; apparently, it will otherwise not compile the resources "properly".
  • Removing individual .resx fil开发者_如何学编程es will reduce the timings 'proportionally'; that is: I have unfortunately not found a single file that is the culprit.


Looks like this blog entry gives the answer.

In a nut, search your .resx files for assembly references that don't actually exist (such as System.Windows.Forms, Version 4.0.0.0), and replace them with ones that do (Version 2.0.0.0). I used grepWin to accomplish this.

My CoreResGen / GenerateResource timings are now roughly what they used to be. CruiseControl.NET says build time is down from 92 seconds to 40. :)


I found the reason here... the resources contained a png file save in special Adobe Fireworks format (PNG). I exported the file to png (without layer information) and now the compile takes 6 seconds.

0

上一篇:

下一篇:

精彩评论

暂无评论...
验证码 换一张
取 消

最新问答

问答排行榜