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what is the gist of exception handling

please verify me if I am right: when a program encounters a exception we开发者_JAVA技巧 should write code to handle that exception, the handler should do some recovery job, like rerun the program, but is not just telling us where we went wrong in real world application.


When you throw an exception you're saying: "Something happened and I can't handle it here. I'm passing the buck!"

When you catch you say: "Ok I can do something. Perhaps loop around and try again; maybe log an error message". You can even choose to ignore the error but that's usually discouraged.

In general the thrower captures the state of the failure and the catcher acts on the failure. In real life, exceptions don't always make error handling easier; but it helps keeps errors out of the main line code path. It's an alternate execution flow. You often hear this: "Exceptions should be used only for exceptional things."


This is a controversial topic, so I expect some to disagree with what I'm going to say.

Exceptions are for exceptional circumstances, namely, the following two classes of problems:

  1. Program Bug
  2. External Problems

In the former case, your program has gotten into a state it shouldn't be in. So you throw an exception and catch it at a level high enough where the program can gracefully continue. In general, this should be fairly high in your program. The reality is, if there's a bug in the middle of an operation, there's not much you can do to recover (after all, if you knew there was a bug, you'd fix it!). Best is to log it, let the user know and move on, if possible. Terminate the current operation, dialog, whatever, or even the whole program.

In the latter case, you are dealing with capricious and fickle universe. Things might go wrong through no fault of your own. In this case, you should try to detect errors as close to the source as you can and deal with them as best you can. If you sending an email to a flaky server results in an exception, it might be reasonable to try again (warning the user). If the database connection goes down, you could try again, but it might be better to give up and kill the current operation. It depends on how well you understand the external problems that might arise and what can actually be done about them.

If you have known error conditions, such as errors in user input or other data sources (e.g., XML parse error, user picked wrong choice on a form, etc.), it's probably best not to throw an exception, but instead gather and report the errors in a more structured fashion. In one project of mine, I have an error reporter class that can gather errors without interrupting program flow. Then those errors can be reported to the user, or logged.


Often times, I think the best approach is not to catch the error, especially if you don't have a specific response for the error. In general, I think the approach of "catch and try again" is flawed. The cause should be identified and corrected. You shouldn't just keep ramming into a brick wall.


Exceptions should be thrown when, and only when, a method/property/whatever is unable to fulfill its contract. The only time an exception should be caught without either rethrowing it or wrapping it in a new exception and throwing that is when the method that caught the exception can fulfill its contract despite the inner method's failure to fulfill its contract. While it may be hard to determine the optimal contract for a routine, once the contract is in place, deciding whether to throw an exception will be easy: do what the contract says.


It really depends on the error and how you want to handle it. In a lot of my automation systems, if something goes wrong, I want the program to send an email out with a specific error and then terminate. Other times I want to catch the error and run a different process to back out data that I had previously entered.

Sounds like you have the general idea down.

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