Help with a custom GUI in wxpython
I'm new to wxPython, so bear with me. I'm creating a custom GUI set up and need to get two attributes. Firstly I want to create an inner boarder of a different color (The single dark boarder looks too plain). Secondly, I need to bind the dragging attribute so that only the label will allow dragging as opposed to the whole frame.
Also does anyone have a good tutorial on wxPython geometry handling?
import wx
def GetRoundBitmap( w, h, r ):
maskColor = wx.Color(0,0,0)
shownColor = wx.Color(5,5,5)
b = wx.EmptyBitmap(w,h)
dc = wx.MemoryDC(b)
dc.SetBrush(wx.Brush(maskColor))
dc.DrawRectangle(0,0,w,h)
dc.SetBrush(wx.Brush(shownColor))
dc.SetPen(wx.Pen(shownColor))
dc.DrawRoundedRectangle(0,0,w,h,r)
dc.SelectObject(wx.NullBitmap)
b.SetMaskColour(maskColor)
return b
def GetRoundShape( w, h, r ):
return wx.RegionFromBitmap( GetRoundBitmap(w,h,r) )
class FancyFrame(wx.Frame):
def __init__(self):
style = ( wx.CLIP_CHILDREN | wx.STAY_ON_TOP | wx.FRAME_NO_TASKBAR |
wx.NO_BORDER | wx.FRAME_SHAPED )
wx.Frame.__init__(self, None, title='Fancy', style = style)
self.SetSize( (250, 40) )
self.SetPosition( (500,500) )
self.SetTransparent( 160 )
self.Bind(wx.EVT_KEY_UP, self.On_Esc)
self.Bind(wx.EVT_MOTION, self.OnMouse)
self.Bind(wx.EVT_PAINT, self.OnPaint)
if wx.Platform == '__WXGTK__':
self.Bind(wx.EVT_WINDOW_CREATE, self.SetRoundShape)
else:
self.SetRoundShape()
self.Show(True)
geo = wx.GridBagSizer()
self.label = wx.StaticText(self,-1,label=u'Hello !')
geo.Add(self.label, (0,2))
def SetRoundShape(self, event=None):
w, h = self.GetSizeTuple()
self.SetShape(GetRoundShape( w,h, 10 ) )
def OnPaint(self, event):
dc = wx.PaintDC(self)
dc = wx.GCDC(dc)
w, h = self.GetSizeTuple()
r = 10
dc.SetPen( wx.Pen("#000000", width = 4 ) )
dc.SetBrush( wx.Brush("#9e9e9e") )
dc.DrawRoundedRectangle( 0,0,w,h,r )
def On_Esc(self, event):
"""quit if user press Esc"""
if event.GetKeyCode() == 27 : #27 is Esc
self.Close(force=True)
else:
event.Skip()
def OnMouse(self, event):
"""implement dragging"""
if not event.Dragging():
self._dragPos = None
return
self.CaptureMouse()
if not self._dragPos:
self._dragPos = event.GetPosition()
else:
pos = event.GetPosition()
displacement = self._dragPos 开发者_如何学JAVA- pos
self.SetPosition( self.GetPosition() - displacement )
app = wx.App()
f = FancyFrame()
app.MainLoop()
I'm not sure what border you want to change. Are you talking about the border of the selected object? As for dragging objects around, I would recommend looking at Whyteboard, a wxPython drawing program. It should how to select and drag objects around quite nicely and work on Windows and Linux. I'm not sure about Mac...
Edit: Forgot to include a link: http://whyteboard.org/
Mike Driscoll
Blog: http://blog.pythonlibrary.org
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