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How does MW2 hide connection information from netstat?

Today I was playing 开发者_如何学CModern Warfare 2. I was hosting ground war. There were something like 20 people playing. A notoroius blatant hacker joined. I wanted to get rid of him. My idea was to start adding ports to my firewall to find him and block him out.

When I opened up netstat this is what I found. alt text http://www.phantix-llc.com/netstat_data.jpg

The last entry is immediately after I quit the game. The last IP shown belongs to steam.

How does MW2 hide all the incoming connections from netstat?

How can I overcome this?


It'll be using UDP not TCP, so won't have fixed connections. Unfortunately you're not going to be able to find his IP from netstat for UDP; you'll have to look it up in-game.

To get more useful information from netstat, you wanted netstat -ano: that'll also show your open UDP listen sockets and the program IDs that own each one. You can then use task manager (view, select columns, add PID column) to identify which ones are owned by MW2. But UDP doesn't have fixed connections so it won't show information about who externally is using your UDP connections.


Yes there are admin tools for mwf2,allso writing status in the console "pressing ctrl+alt+supr in game so u can see console behind". Also aIWNet_crt_u.exe "cheat reporting tool" will give u the ips and names and xuid.


if your look to kick someone out of a game your hosting try this site

http://www.adivinedude.com

it has a tool with all the instructions and source code needed


Use a tcpdump/wireshark (used to be ethereal) type of a tool to analyze the traffic. The problem then is that you will have to pinpoint which udp stream belongs to the nasty person. If you are hosting the game and are able to kick people out, you might want to record traffic and then kick him out and see which stream stops. Another option is to send him private messages and try to see where they are sent.

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