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Error Msg: cannot convert parameter 1 from 'Node *' to 'Node'

I'm writing an expression tree.

The Node class has instances of itself as members left, right and parent.

Thanks to James McNellis in this post, I declared them as pointers.

   class Node
   {
     public:
        char *cargo; 
        int depth; 
        Node *parent;
        Node *left; 
        Node *right;
    //constructors/destructor:
        Node(void); 
        Node(int a_depth, Node *pparent = __nullptr); 
        ~Node();
    //method:
        void traverse_tree(Node n)
    };

Now I try to traverse the tree and print it out (to file "out").

Recursively calling 'traverse_tree(left);' and 'traverse_tree(right);'

causes the error message "cannot convert parameter 1 from 'Node *' to 'Node'".

Traverse_tree is called initially with the root node as the arguement.

I think the declaration of the parameter "(Node n)" is confusing the compiler and it doesn't know

whether to call a constructor or not.

How do 开发者_JS百科I pass "left" and "right" to the "traverse_tree" method?

void Node::traverse_tree(Node n)
    //utility to view the tree
{
    if (((left) ==  __nullptr)||((right) ==  __nullptr))
    {
        return;
    }
    traverse_tree(right);
    out<<'  '<<n.cargo<<"\n";
    traverse_tree(left);
    return;
};


Dereference your pointers:

traverse_tree(*right);

You might also want to change your traverse_tree method to accept a reference:

void traverse_tree(Node &n)


I think you should be calling traverse_tree with a node pointer, not a node. You generally use pointers for this sort of operation. This would result in something like:

void Node::traverse_tree (Node *n) {
    if ((left == __nullptr) || (right == __nullptr))
        return;
    traverse_tree (right);
    out << "  " << n.cargo << "\n";
    traverse_tree (left);
    return;
};

and you would call it with:

root.traverse_tree (&root);

You may want to re-engineer your code at some point to make it more C++-like:

void Node::traverse_tree(void) {
    if ((left == __nullptr) || (right == __nullptr))
        return;
    right->traverse_tree();
    out << "  " << cargo << "\n";
    left->traverse_tree();
    return;
};

In other words, traverse using the methods of the sub-nodes themselves rather than passing the pointers (which is really the "old-school" non-object-oriented way of doing things).

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