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Where can I find some in-depth DirectX 11 tutorials? [closed]

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So far the only tutorials I've been able to find are on directx11tutorials.com, which are essentially inferred from the existing samples. Does anyone know where to find other tutorials, or better yet open source projects using DirectX 11? (Extra points for project code using DirectX 11 :)开发者_JS百科 )


You can check those links that are valuable resources for learning DX11:

  • http://www.yakiimo3d.com/
  • http://gpuexperiments.blogspot.com/
  • http://users.skynet.be/fquake/
  • Link
  • http://channel9.msdn.com/posts/gclassy/DirectCompute-Expert-Roundtable-Discussion/
  • http://microsoftpdc.com/Sessions/P09-16
  • http://www.rorydriscoll.com/


You might also want to check out

http://www.braynzarsoft.net


I think there are still no DX11 tutorials / books. If you want to study DirectX in-depth, you could grab some DX10 book and also examine DX11 SDK and MSDN.

There is nothing really new in DirectX 11 (in application architecture / code building principles), so you could examine new API features and (if you're actually proficient with DirectX), getting used to them should not be very hard.

In this case you simply won't need any tutorials.

If you need some actual code samples, this (and other DX11 searches) could probably help you.


I think if you need a really in-depth understanding of concepts, Frank Luna's book Introduction to 3D Game Programming with DirectX 11 is by far the best book on DirectX 11.

Also there is a good beginner level easy to follow video tutorial series on YouTube here.


One book that I think is very useful for DirectX11 even if you not doing game programming is Beginning DirectX 11 Game Programming book . Excellent source of information.

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