Creating a Maze using Java
Im using Java to create a maze of specified "rows" and "columns" over each other to look like a grid. I plan to use a depth-first recursive method to "open the doors" between the rooms (the box created by the rows and columns).
I need help writing a openDoor 开发者_如何学编程method that will break the link between rooms.
try something like this : example
Because you mention depth-first(-search) (DFS) I assume, your maze is a graph where nodes represent rooms. The nodes are connected if there is an unlocked door between rooms. The graph may be cyclic.
You have a start room and may be looking for something in the maze. So you enter a room, check every door, whether it is unlocked or you have key that fits and open every possible door. You may find a key. Then you add that key to your keyring and restart in the start room.
Formally (adapted from de:wikipedia; see also en.wikipedia):
DFS(node, goal)
{
if (node == goal)
return node;
else if (node.contains(newKey))
{
addToKeyRing(newKey);
resetMaze();
DFS(startRoom, goal);
} else
{
stack := expand (node) // all unvisited rooms that can be entered pushed on stack
while (stack is not empty)
{
node' := pop(stack);
DFS(node', goal);
}
}
}
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