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How much different is windows and linux in network programming?

I'm reading <<Understanding Linux Network internals>>,but not s开发者_JAVA百科ure how much of it will also apply to windows?


I think you will find that they are very similar as both are based on the standard Berkley sockets API. Assuming you are programming in C here, you'll see the same sorts of functions with similar usage in both windows and unix (listen, accept, bind, etc).

There are of course many windows-specific socket functions though, mostly for things like async IO. Here's a list of the Windows socket functions so you can have a look for yourself.

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