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Producing an anaglyph rendering with LWJGL?

How to produce an anag开发者_开发知识库lyph rendering with LWJGL ?

Help me! Thanks


You have to render two views, one for each eye, with each view slightly shifted to the left or right. Then, you overlay the views with red and cyan/blue color masks on each (glColorMask).

Try looking through this page: http://local.wasp.uwa.edu.au/~pbourke/texture_colour/anaglyph/

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