Intersection of line with cube and knowing the point of intersection
description
- lines are originating from origin(0,0,0).
- lines are at some random angle to the Normal of Top face of the cube.
- if the li开发者_如何学编程nes are intersecting cube, calculate the intersection point.
- mainly I want to know how much distance the line traveled inside the cube.
I don't know exactly which approach I should take, I would be pleased and thankful if someone could guide me to the right direction, to use OpenGL, DirectX or some other library, for C#. Some example or sample will be appreciated.
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