How to convert virtual key code to character code?
In the onkeydown()
handler I am getting 219
as the keycode for '['; however, the actual character valu开发者_运维问答e of '[' is 91
. Is there any way to map these two?
If you are using Windows, you should look into the ToUnicodeEx function.
step 1: Open VC++ 6.0
Step 2: File --> New --> Projects --> Win32 Application
Give your project name
Step 3: File --> New --> Files --> C++ Source File
Give your file name
step 4: In your CPP file
/* Mfc program to handle virtual key codes. */
#include<afxwin.h>
class myframe : public CFrameWnd
{
public:
myframe()
{
Create(0,"Menu Program");
}
void OnKeyDown(UINT n)
{
switch(n)
{
case VK_LEFT:
MessageBox("Left Arrow","Hellow");
break;
case VK_RIGHT:
MessageBox("Right Arrow","Hellow");
break;
case VK_UP:
MessageBox("Up Arrow","Hellow");
break;
case VK_DOWN:
MessageBox("Down Arrow","Hellow");
break;
case VK_NUMPAD0:
MessageBox("Number ZERO","Hellow");
break;
case VK_NUMPAD9:
MessageBox("Number NINE","Hellow");
break;
case VK_SPACE:
MessageBox("Space Bar","Hellow");
break;
case VK_BACK:
MessageBox("BACK KEY","Hellow");
break;
case VK_SHIFT:
MessageBox("SHIFT KEY","Hellow");
break;
}
}
DECLARE_MESSAGE_MAP()
};
BEGIN_MESSAGE_MAP(myframe,CFrameWnd)
ON_WM_KEYDOWN()
END_MESSAGE_MAP()
class myapp : public CWinApp
{
public:
int InitInstance()
{
m_pMainWnd=new myframe();
m_pMainWnd->ShowWindow(3);
return 1;
}
};
myapp app;
step 5: Project --> settings --> Choose MFC as shared DLL
Step 6: Bulid --> Compile
step 7: Build --> Build
Step 8: Build --> Execute
MapVirtualKey() is also useful.
You can try using the MapVirtualKey(UINT uCode,UINT uMapType)
function that is built into the Windows.h library.
An example would be:
// Converts 0x1B (escape key) to the unshifted character value 27
MapVirtualKey( 0x1B, MAPVK_VK_TO_CHAR);
OR
if (GetAsyncKeyState(VK_SHIFT) & (1 << 16)) {
std::cout << MapVirtualKey(VK_SHIFT,MAPVK_VK_TO_CHAR);
}
You can read more at MapVirtualKeyA function (winuser.h)
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