C++ Vector Front
I'm having trouble with the getFirst() functions , they're supposed to return the first element of the deque / vector but instead they return fixed values like 45 or 69!
For example: I Add(0xFB) ... then try to printf("%d",p_MsgQueue->getFirst()) Output: 69 ????
MessageQueue.h
/*
* Copyright (C) 2011 - 2012 Project Avalance
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MESSAGEQUEUE_H
#define MESSAGEQUEUE_H
#define MQ_USE_DEQUE
#ifdef MQ_USE_VECTOR
#include <vector>
/* THIS VECTOR WILL BE USED BY MESSAGE_QUEUE TO STORE THE-TO BE PROCCESSED MESSAGES (SLASH) SIGNALS.*/
typedef std::vector<int> MESSAGE_LIST; // SHARED OBJECT .. MUST LOCK!
/* THIS CLASS WILL HANDLE THE MESSAGE LIST.*/
class MESSAGE_QUEUE {
public:
MESSAGE_LIST * m_pList; // Pointer to our list, it's better to leave MESSAGE_LIST outside this class.
MESSAGE_QUEUE(MESSAGE_LIST* pList){ m_pList = pList; } // POINTER TO OUR LIST HANDLER = POINTER TO THE LIST CREATED BY THE CALLING SCOPE MESSAGE_QUEUE (&AddressOfList)
~MESSAGE_QUEUE(){ } // Destructor , this will destroy m_pList when the class gets out of scope (todo)
/* This class will be shared between threads that means any attempt to access it MUST be inside a critical section. */
void Add( int messageCode ){ if开发者_如何学C(m_pList && messageCode!=0xFF)m_pList->push_back(messageCode); } // Adding a message; Added check if input is 0xFF.
int getLast( ){ if(m_pList){ return m_pList->back(); } return -1; } // MUST BE IN THE CODE : if(m_pList->size() == 0){ add(0xFF); } -- 0xFF CODE IS RESERVED! DO - NOT - USE
void removeLast( ){ if(m_pList && m_pList->size() > 0){ m_pList->erase(m_pList->end()-1,m_pList->end()); } } // Deleting the last message , idk about iters+1 efficiency, there might be other ways to do it like advance(const_iterator,int)
void removeFirst( ){ if(m_pList && m_pList->size() > 0){ m_pList->erase(m_pList->begin()); } }
int getFirst( ){ if(m_pList){ return m_pList->front(); } return -1; }
};
#endif
#ifdef MQ_USE_DEQUE
#include <deque>
/* THIS VECTOR WILL BE USED BY MESSAGE_QUEUE TO STORE THE-TO BE PROCCESSED MESSAGES (SLASH) SIGNALS.*/
typedef std::deque<int> MESSAGE_LIST; // SHARED OBJECT .. MUST LOCK!
/* THIS CLASS WILL HANDLE THE MESSAGE LIST.*/
class MESSAGE_QUEUE {
public:
MESSAGE_LIST * m_pList; // Pointer to our list, it's better to leave MESSAGE_LIST outside this class.
MESSAGE_QUEUE(MESSAGE_LIST* pList){ m_pList = pList; } // POINTER TO OUR LIST HANDLER = POINTER TO THE LIST CREATED BY THE CALLING SCOPE MESSAGE_QUEUE (&AddressOfList)
~MESSAGE_QUEUE(){ } // Destructor , this will destroy m_pList when the class gets out of scope (todo)
/* This class will be shared between threads that means any attempt to access it MUST be inside a critical section. */
void Add( int messageCode ){ if(m_pList && messageCode!=0xFF)m_pList->push_back(messageCode); } // Adding a message; Added check if input is 0xFF.
int getLast( ){ if(m_pList){ return m_pList->back(); } return -1;} // MUST BE IN THE CODE : if(m_pList->size() == 0){ add(0xFF); } -- 0xFF CODE IS RESERVED! DO - NOT - USE
void removeLast( ){ if(m_pList && m_pList->size() > 0){ m_pList->erase(m_pList->end()-1,m_pList->end()); } } // Deleting the last message , idk about iters+1 efficiency, there might be other ways to do it like advance(const_iterator,int)
void removeFirst( ){ if(m_pList && m_pList->size() > 0){ m_pList->erase(m_pList->begin()); } }
int getFirst( ){ if(m_pList){ return m_pList->front(); } return -1;}
};
#endif
#endif
Somewhere in Command.h
ArgParser arg;
int value = arg.GetHexArgs(_input,strlen("message -add 0x"));
if(value == -1)CLog->out("\n Bad Arguement!");
if(value != -1)CLog->out("\n 0x%X",value);
LockSection Lc(Cs,errHandler);
msgQueue->Add(value);
printf(" %d ",msgQueue->getFirst());
Lc.ForceCSectionLeave();
Main.cpp
LockSection lc(&crt,&err);
CLog->out(" [ Adding message = 0x45 ] Action : None \n");
g_msgQueue.Add(0x45);
CLog->out(" [ Adding message = 0xFD ] Action : Stalling Backgrounder Thread...\n");
g_msgQueue.Add(0xFD);
lc.ForceCSectionLeave();
/* Initialize Manager/Threads */
Backgrounder backgrounder;
if(backgrounder.Begin(&g_msgQueue,&crt,&err) == -1){ CLog->out(" - Initializing Backgrounder Sevice (backgrounder) ... Failed!\n [Warning]! An error occured while initializing Backgrounder Sevice (backgrounder)."); }
CommandManager Cmd_Mgr;
if(Cmd_Mgr.Begin(&g_msgQueue,&crt,&err) == -1){ CLog->out(" - Initializing Command Manager Service (Cmd_Mgr) ... Failed!\n [Warning]! An error occured while initializing Command Manager Service (Cmd_Mgr)."); }
while(g_msgQueue.getLast() != 0xFF){
if(g_msgQueue.getLast() == 0xFE){
CLog->out("\n == WARNING == SERVICE RESTART MESSAGE WAS RECIEVED .... REBOOTING ALL SECONDARY THREADS! "); // Todo, _endthread // and nicely reboot
}
}
return 0;
It turns out I was adding values in a different file. Notice the:
LockSection lc(&crt,&err);
CLog->out(" [ Adding message = 0x45 ] Action : None \n");
g_msgQueue.Add(0x45);
CLog->out(" [ Adding message = 0xFD ] Action : Stalling Backgrounder Thread...\n");
g_msgQueue.Add(0xFD);
lc.ForceCSectionLeave();
the function Add() will always print out the first element you added: if you ad 69, 45, 89, 34 it will always print 69 that is the first added element
You don't need to derive from MESSAGE_LIST (vector or queue), you are just using them in the m_pList member
if m_pList is null your program will crash because you are not returning any value when you are supposed to
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