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What Are My Options For Porting WebOS SDL + SDL_Mixer Apps to Android

I have a few published webOS music applications that use SDL for graphics with SDL_Mixer/SDL_Audio for sound.

What would be the best way to make those applications available f开发者_StackOverflow社区or Android? Are the SDL interfaces available or are there similar options?

I only know Python, JavaScript, and C++. Are there non-Java options or do I need to dig into Java?


You can write C/C++ apps for Android using the NDK. It seems someone already figured out how to get SDL running on it, though if you are using OpenGL ES it would be fairly easy to drop SDL and write directly against GLES (that's what I did for my iOS and Android ports of my webOS apps).

Good luck!

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