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Does this event-handling code cause a memory leak?

Is this a memory leak?

private void Process()
{
    for (; ; )
    {
        // local variable
        RemoteClient remoteClient = new RemoteClient(..);
        // subscription开发者_如何转开发 without unsubscription
        remoteClient.BadClient += new EventHandler(remoteClient_BadClient); 
    }

..
}

public class RemoteClient
{
  ...
  public event EventHandler BadClient;
}


It depends on what else is in the RemoteClient class. If there is NO object to dispose this is no memory leak. If there are any objects with IDisposable content, you need to inherit ÌDisposable` and destroy those objects. Also its not new to you to remove the handler and exit loop I think.

Because client sounds like an webservice it could be important to have a look to called asynchron Threads. .NET: Do I need to keep a reference to WebClient while downloading asynchronously?

Also if the whole stuff becomes to be more complex, it is important to check the objects state.

Does this event-handling code cause a memory leak?


This is not a memory leak in case if you will exit your for loop. Each remoteClient will hold reference to a remoteClient_BadClient delegate but remoteClient itself will be applicable for garbage collection after each iteration (if you do not store reference to remoteClient somewhere else!). Collecting remoteClient will also dispose the reference to remoteClient_BadClient delegate which will allow collecting it also.


No, unless you are in an infinite loop.

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