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integrating 3d vuxiz glasses with wpf

I am trying to figure out how to integrate vuxiz glasses with wpf. to achieve it i will need explicit control on timing of rendering of the frames. e.g. in xna we can issue an explicit render call. is there anything like this in wpf. i want to achieve following workflow.

  1. Switch to left eye ( vuxiz sdk ca开发者_如何学JAVAll )
  2. Ask wpf to render
  3. switch to right eye
  4. Ask wpf to render

how to i do 2 and 4?

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