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Set rank of array at runtime

I was wondering what the simplest way would be to implement an array who's rank is specified at runtime.

The example I am working on stores a array of boolean values for lattice points, and I want the user to be able to chose how many spatial dimensions the model uses at runtime.

I've looked at the Array.newInstance() method:

dimensionOfSpace = userInputValue;  // this value comes from GUI or whatever
int latticeLength = 5开发者_运维问答;  // square lattice for simplicity

int[] dimensions = new int[dimensionOfSpace];
for(int i = 0; i < l.length; i++) l[i] = length; 
Object lattice = Array.newInstance(boolean.class, dimensions);

But accessing these values in any sort of way seems to require horribly slow methods such as recursively using Array.get until the returned value is no longer an array, i.e. using isArray().

Am I missing an obvious solution here? I would love to be able to access the values in a way similar to foo[i][j][k].


Looks like what you are looking for is for some way to declare how many dimensions an array has at runtime. I don't know how this could be done using a multidimensional ArrayList, or any multidimensional structure where you have to specify the dimensionality at compile time.

The only answer I see is to use a simple linear array wrapped in a class that converts multidimensional coordinate to and from the its position in the underlying array. This is basically how languages such as C stores multidimensional arrays by using one contiguous chunk of memory.

The code would look something like this:

import java.util.*;

class MultiArray<T>{
    private int[] dimensions;
    private Object[] array;

    public MultiArray(int ... dimensions){
        this.dimensions=dimensions;
        //Utils.product returns the product of the ints in an array
        array=new Object[Utils.product(dimensions)];
    }

    public void set(T value, int ... coords){
        int pos=computePos(coords); 
        array[pos]=value;
    }

    public T get(int ... coords){
        int pos=computePos(coords);
        return (T)(array[pos]);
    }

    private int computePos(int[] coords){
        int pos=0;
        int factor=1;
        for (int i=0;i<coords.length;i++){
            pos+=factor*coords[i];
            factor*=dimensions[i];
        }
        return pos;
    }
}

class Main{
    public static void main(String args[]){
        MultiArray<Integer> m=new MultiArray<Integer>(new int[]{5,4,3}); 
        Random r=new Random();

        for(int i=0;i<5;i++)
            for(int j=0;j<4;j++)
                for(int k=0;k<3;k++)
                    m.set(r.nextInt(),i,j,k);
        for(int i=0;i<5;i++){
            for(int j=0;j<4;j++){
                for(int k=0;k<3;k++)
                    System.out.print(m.get(i,j,k)+" ");     
                System.out.println("");
            }
            System.out.println("\n");
        }
    }
}

class Utils{
    public static int product(int...a){
        int ret=1;
        for (int x:a) ret*=x;
        return ret;
    } 
}


Checkout Java Collections. It contains a class called ArrayList that grows in size as needed.

One dimensional

List<Boolean> a = new ArrayList<Boolean>();

Two Dimensional

List<List<Boolean>> b = new List<List<Boolean>>();

Three Dimensional

List<List<List<Boolean>>> c = new List<List<List<Boolean>>>();

And you'd access the item as c.get(i).get(j).get(k) instead of c[i][j][k] as in a 3d array. Or even better, wrap it in your own Class, and use a get() method there. So it becomes:

c.get(i, j, k);

Edit:

To have a multi-dimensional list of depth N, remove the Boolean type indictor and simply create lists as

List level1 = new ArrayList();
List level2 = new ArrayList();
List level3 = new ArrayList();
level1.add(level2);
level2.add(level3);

and so on..


I'm going to use the term 'rank' to mean the 'number-of-dimensions' in your array. So a vector has rank 1, a matrix has rank 2 and so on. You've already accepted an answer that by your own admission is not quite what you want. Here's an alternative to settling for less:

Recall that computer memory is essentially linear and that what a compiler does when it gives you arrays is actually take care of transforming an index expression into a linear address. This is simplest to think about if you assume that all arrays are in contiguous memory, not always true. Suppose that you make a declaration such as ARRAY_OF_TYPE[10][10][10], ie it has 1000 elements. Then the element at position [3][5][4] is (my arrays are indexed from 1 not 0 -- change the sums that follow if you want to) at location baseAddress+354*size_of_element_of_TYPE.

I expect you know where I'm going on this by now ...

At run time your program prompts for a list of integers from the user. Each integer specifies the size of one of the dimensions of the array, the number of integers specifies the rank of the array. Your program does some multiplications and you allocate a vector of the right length. OK, you have to write the indexing and de-indexing functions, but these should be fairly straightforward.

et voila you have an array whose rank is established at run time.


I did a quick google search for "java tensor" which came up with DJEP, could that be something which fits your bill?

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