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How using drawable-hdpi, mdpi... etc. affects performance of drawing ImageViews

Working on this I noticed a difference in performance depending on where I put my assets. Counter-intuitively, ImageViews get drawn faster when I move my assets to drawable-hdpi when testing on a mdpi device (scaling factor of 1).

Are there any general rules to this? I'm not s开发者_如何学编程ure this can be applied to other cases because I've extended layouts and widgets here and there.


This will clear you hdpi-ldpi doubt.

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