Boost Asio Peek and Completion Condition
I am using Boost Asio to set up a socket connection. I would like to peek at the data in the buffer without consuming it, and I would like to use a completion condition to ensure that I could stop the blocking call if necessary.
I can get the peek functionality from basic_stream_socket::receive:
template<
typename MutableBufferSequence>
std::size_t receive(
const MutableBufferSequence & buffers,
socket_base::message_flags flags,
boost::system::error_code & ec);
One of the possible message_flags is basic_stream_socket::message_peek. However, this call blocks until at least one byte is read or an error occurs. I can get the completion condition functionality from read:
template<
typename SyncReadStream,
typename MutableBufferSequence,
typename CompletionCondition>
std::size_t read(
SyncReadStream & s,
const MutableBufferSequence & buffers,
CompletionCondition completion_condition,
boost::system::error_code & ec);
I can provide a completion_condition method which checks if the call should be aborted before continuing.
My question is this: Is there a way to get a message_flags parameter and a completion_condition parameter in the same me开发者_JAVA技巧thod call?
I would like to peek at the data in the buffer without consuming it, and I would like to use a completion condition to ensure that I could stop the blocking call if necessary.
Don't do this. Use asynchronous methods such as async_read()
and async_write()
. To stop outstanding asynchronous operations, use cancel()
.
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