UDP PROXY / PIPE, The requested address is not valid in its context
I get this error.. and I know the ip address is not valid duh! but it's a server it should be based on port only.
Error =
Errors at runProxy @ The requested address is not valid in its context 0.0.0.0:7900
Can someone tell me what I did wrong?
Sub runProxy()
If serverUdpClient IsNot Nothing Then
serverUdpClient.Close()
serverUdpClient = Nothing
End If
If clientUdpClient IsNot Nothing Then
clientUdpClient.Close()
开发者_如何学C clientUdpClient = Nothing
End If
Try
'Listen for incoming udp connection request.
serverUdpClient = New UdpClient(New IPEndPoint(IPAddress.Any, Int32.Parse(Int(txtListeningPort.Text))))
clientUdpClient = New UdpClient(txtIP.Text, Int32.Parse(Int(txtListeningPort.Text)))
WriteLog("Server started at: " + txtListeningPort.Text)
Dim data As Byte() = New Byte(1023) {}
Dim sender As IPEndPoint = New IPEndPoint(IPAddress.Any, 0)
While True
Application.DoEvents()
If serverUdpClient.Available > 0 Then
data = serverUdpClient.Receive(sender)
'Connect to server.
If clientUdpClient Is Nothing Then
clientUdpClient = New UdpClient(txtIP.Text, Int32.Parse(Int(txtListeningPort.Text)))
clientUdpClient.Connect(txtIP.Text, Int32.Parse(Int(txtListeningPort.Text)))
End If
clientUdpClient.Send(data, data.Length)
End If
If clientUdpClient.Available > 0 Then
data = clientUdpClient.Receive(sender)
serverUdpClient.Connect(New IPEndPoint(IPAddress.Any, Int32.Parse(Int(txtListeningPort.Text))))
serverUdpClient.Send(data, data.Length)
End If
End While
Catch ex As Exception
WriteLog("Errors at runProxy @ " + ex.Message)
End Try
End Sub
P.S.> my client I connect to 127.0.0.1 : 7900
..
I want it to re-route the connection to the txtIP.text : 7900
(txtListeningPort.Text
)
Here is a working TCP or UDP Redirector / UDP Proxy / UDP Pipe / TCP Proxy / TCP Pipe
I created many different models of UDP Proxy connection bouncers and they all seem to loose connection using the standard Sockets class, but using UDPClient classes this problem completely went away.
The UDP Proxy is only 25 lines of code but the power and stability is off the charts
Below is examples how to do it in both TCP and UDP
C# Code below
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.Diagnostics;
using System.Net;
using System.Threading;
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
string Address= "*PUT IP ADDRESS HERE WHERE UDP SERVER IS*";
int UDPPort = *PUT UDP SERVER PORT HERE*;
UdpRedirect _UdpRedirect = new UdpRedirect() { _address = Address, _Port = UDPPort};
Thread _Thread = new Thread(_UdpRedirect.Connect);
_Thread.Name = "UDP";
_Thread.Start();
int TCPPort = *PUT TCP PORT HERE FOR TCP PROXY*;
TcpRedirect _TcpRedirect = new TcpRedirect(Address, TCPPort);
}
}
class UdpRedirect
{
public string _address;
public int _Port;
public UdpRedirect()
{
}
public void Connect()
{
UdpClient _UdpClient = new UdpClient(_Port);
int? LocalPort = null;
while (true)
{
IPEndPoint _IPEndPoint = null;
byte[] _bytes = _UdpClient.Receive(ref _IPEndPoint);
if (LocalPort == null) LocalPort = _IPEndPoint.Port;
bool Local = IPAddress.IsLoopback(_IPEndPoint.Address);
string AddressToSend = null;
int PortToSend = 0;
if (Local)
{
AddressToSend = _address;
PortToSend = _Port;
}
else
{
AddressToSend = "127.0.0.1";
PortToSend = LocalPort.Value;
}
_UdpClient.Send(_bytes, _bytes.Length, AddressToSend, PortToSend);
}
}
}
class TcpRedirect
{
public TcpRedirect(string _address, int _Port)
{
TcpListener _TcpListener = new TcpListener(IPAddress.Any, _Port);
_TcpListener.Start();
int i = 0;
while (true)
{
i++;
TcpClient _LocalSocket = _TcpListener.AcceptTcpClient();
NetworkStream _NetworkStreamLocal = _LocalSocket.GetStream();
TcpClient _RemoteSocket = new TcpClient(_address, _Port);
NetworkStream _NetworkStreamRemote = _RemoteSocket.GetStream();
Console.WriteLine("\n<<<<<<<<<connected>>>>>>>>>>>>>");
Client _RemoteClient = new Client("remote" + i)
{
_SendingNetworkStream = _NetworkStreamLocal,
_ListenNetworkStream = _NetworkStreamRemote,
_ListenSocket = _RemoteSocket
};
Client _LocalClient = new Client("local" + i)
{
_SendingNetworkStream = _NetworkStreamRemote,
_ListenNetworkStream = _NetworkStreamLocal,
_ListenSocket = _LocalSocket
};
}
}
public class Client
{
public TcpClient _ListenSocket;
public NetworkStream _SendingNetworkStream;
public NetworkStream _ListenNetworkStream;
Thread _Thread;
public Client(string Name)
{
_Thread = new Thread(new ThreadStart(ThreadStartHander));
_Thread.Name = Name;
_Thread.Start();
}
public void ThreadStartHander()
{
Byte[] data = new byte[99999];
while (true)
{
if (_ListenSocket.Available > 0)
{
int _bytesReaded = _ListenNetworkStream.Read(data, 0, _ListenSocket.Available);
_SendingNetworkStream.Write(data, 0, _bytesReaded);
Console.WriteLine("(((((((" + _bytesReaded + "))))))))))" + _Thread.Name + "\n" + ASCIIEncoding.ASCII.GetString(data, 0, _bytesReaded).Replace((char)7, '?'));
}
Thread.Sleep(10);
}
}
}
}
}
VB.NET Code Below
Imports System.Collections.Generic
Imports System.Linq
Imports System.Text
Imports System.Net.Sockets
Imports System.Diagnostics
Imports System.Net
Imports System.Threading
Namespace ConsoleApplication1
Class Program
Private Shared Sub Main(args As String())
Dim Address As String = "*PUT IP ADDRESS HERE WHERE UDP SERVER IS*"
Dim UDPPort As Integer = *PUT UDP SERVER PORT HERE*
Dim _UdpRedirect As New UdpRedirect() With { _
Key ._address = Address, _
Key ._Port = UDPPort _
}
Dim _Thread As New Thread(AddressOf _UdpRedirect.Connect)
_Thread.Name = "UDP"
_Thread.Start()
Dim TCPPort As Integer = *PUT TCP SERVER PORT HERE*
Dim _TcpRedirect As New TcpRedirect(Address, TCPPort)
End Sub
End Class
Class UdpRedirect
Public _address As String
Public _Port As Integer
Public Sub New()
End Sub
Public Sub Connect()
Dim _UdpClient As New UdpClient(_Port)
Dim LocalPort As System.Nullable(Of Integer) = Nothing
While True
Dim _IPEndPoint As IPEndPoint = Nothing
Dim _bytes As Byte() = _UdpClient.Receive(_IPEndPoint)
If LocalPort Is Nothing Then
LocalPort = _IPEndPoint.Port
End If
Dim Local As Boolean = IPAddress.IsLoopback(_IPEndPoint.Address)
Dim AddressToSend As String = Nothing
Dim PortToSend As Integer = 0
If Local Then
AddressToSend = _address
PortToSend = _Port
Else
AddressToSend = "127.0.0.1"
PortToSend = LocalPort.Value
End If
_UdpClient.Send(_bytes, _bytes.Length, AddressToSend, PortToSend)
End While
End Sub
End Class
Class TcpRedirect
Public Sub New(_address As String, _Port As Integer)
Dim _TcpListener As New TcpListener(IPAddress.Any, _Port)
_TcpListener.Start()
Dim i As Integer = 0
While True
i += 1
Dim _LocalSocket As TcpClient = _TcpListener.AcceptTcpClient()
Dim _NetworkStreamLocal As NetworkStream = _LocalSocket.GetStream()
Dim _RemoteSocket As New TcpClient(_address, _Port)
Dim _NetworkStreamRemote As NetworkStream = _RemoteSocket.GetStream()
Console.WriteLine(vbLf & "<<<<<<<<<connected>>>>>>>>>>>>>")
Dim _RemoteClient As New Client("remote" + i) With { _
Key ._SendingNetworkStream = _NetworkStreamLocal, _
Key ._ListenNetworkStream = _NetworkStreamRemote, _
Key ._ListenSocket = _RemoteSocket _
}
Dim _LocalClient As New Client("local" + i) With { _
Key ._SendingNetworkStream = _NetworkStreamRemote, _
Key ._ListenNetworkStream = _NetworkStreamLocal, _
Key ._ListenSocket = _LocalSocket _
}
End While
End Sub
Public Class Client
Public _ListenSocket As TcpClient
Public _SendingNetworkStream As NetworkStream
Public _ListenNetworkStream As NetworkStream
Private _Thread As Thread
Public Sub New(Name As String)
_Thread = New Thread(New ThreadStart(AddressOf ThreadStartHander))
_Thread.Name = Name
_Thread.Start()
End Sub
Public Sub ThreadStartHander()
Dim data As [Byte]() = New Byte(99998) {}
While True
If _ListenSocket.Available > 0 Then
Dim _bytesReaded As Integer = _ListenNetworkStream.Read(data, 0, _ListenSocket.Available)
_SendingNetworkStream.Write(data, 0, _bytesReaded)
Console.WriteLine("(((((((" + _bytesReaded + "))))))))))" + _Thread.Name + vbLf + ASCIIEncoding.ASCII.GetString(data, 0, _bytesReaded).Replace(CChar(7), "?"C))
End If
Thread.Sleep(10)
End While
End Sub
End Class
End Class
End Namespace
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