开发者

Updating the wx.gauge without while-loop

Have been wondering about this for days now:

I have a basic wxpython program like this:

from MyModule import *

class Form(wx.Panel):
  def __init__(self, parent, id):
    self.gauge = wx.Gauge(...)
    ...
  def ButtonClick(self, event):
    proc = LongProcess()
    while (LongProcess):
      self.gauge.SetValue(LongProcess.status)
      wx.Yield()

which imports the MyModule.py:

from threading import *

class LongProcess(self):
  def __init__(self):
    Thread.__init__(self)
    self.start()
  def run(self):
    for i in range(100):
      Do_something()
      self.status = i  

This updates the gauge according to the value LongProcess.status, as expected. But the while-loop doesn't seem appropriate as the whole program uses 100% cpu load because it continuously checks the status (not surprising, tho). Is there any way to send the status back to the "mother program" without doing that millions of tim开发者_如何学Goes per second?


You can instantiate custom events from the non-GUI thread and wx.PostEvent them back to the GUI-thread. This is a thread-safe action. My use cases typically work like this:

  • Start worker thread - Custom event 'Starting Action'
  • Start processing
  • Post events back updating progress 'Line 435 of 15000 is parsed'
  • etc.

Then I bind the custom event to update a dialog or textctrl/log or whatever. It's surprisingly easy to do. If you'd like I can post some sample code of a little test case I wrote a while back when I was figuring this stuff out.

--Edit:

Okay here's some code, first the threading example:

#!usr/bin/env python

import wx
import threading
import Queue
import random
import time

TextEventType = wx.NewEventType()
EVT_THREAD_TEXT_EVENT = wx.PyEventBinder(TextEventType, 1)

global_queue = Queue.Queue()

def threadStart(numthrds, queue, window):
    for i in range(numthrds):
        i = TextThread(queue, window)

class TextThread(threading.Thread):
    def __init__(self, queue, output_window):
        threading.Thread.__init__(self)
        self.inqueue = queue
        self.output_window = output_window
        self.start()


    def run(self):
        word = self.inqueue.get()
        self.setName(word.upper())
        wait = random.randrange(1, 10)
        time.sleep(wait)
        msg = 'Thread: ' + self.getName() + '--wait= ' + str(wait) + ' ' + word
        evt = NewTextEvent(TextEventType, -1)
        evt.setText(msg)
        wx.PostEvent(self.output_window, evt) #post EVT_THREAD_TEXT_EVENT
        #self.inqueue.task_done() #may not need this if non-blocking



class NewTextEvent(wx.PyCommandEvent):
    def __init__(self, evtType, id):
        wx.PyCommandEvent.__init__(self, evtType, id)

        self.msg = ''

    def setText(self, text):
        self.msg = text

    def getText(self):
        return self.msg

class TextFrame(wx.Frame):
    def __init__(self, parent, id, *args, **kwargs):
        wx.Frame.__init__(self, parent, id, *args, **kwargs)
        self.queue = Queue.Queue()
        framesizer = wx.BoxSizer(wx.VERTICAL)
        self.panel = ThreadPanel(self, wx.ID_ANY)
        framesizer.Add(self.panel, 0, wx.EXPAND)
        self.SetSizerAndFit(framesizer)

        self.Bind(EVT_THREAD_TEXT_EVENT, self.OnThreadText)

    def OnThreadText(self, evt):
        msg = evt.getText()
        self.panel.out_tc.AppendText(msg + '\n')

class ThreadPanel(wx.Panel):
    def __init__(self, parent, id, *args, **kwargs):
        wx.Panel.__init__(self, parent, *args, **kwargs)
        vsizer = wx.BoxSizer(wx.VERTICAL)
        self.wordtc = wx.TextCtrl(self, id=wx.ID_ANY, value='', size=(350, -1))
        self.inst_text = wx.StaticText(self, wx.ID_ANY,
            label='Enter a list of space-separated words')
        self.out_tc = wx.TextCtrl(self, id=wx.ID_ANY, size=(350, 300), 
            value='', style=wx.TE_MULTILINE)
        self.start_button = wx.Button(self, wx.ID_ANY, label='Start Threads')

        vsizer.Add(self.inst_text, 0, wx.ALIGN_LEFT)
        vsizer.Add(self.wordtc, 0, wx.EXPAND)
        vsizer.Add(self.start_button)
        vsizer.Add((100,100))
        vsizer.Add(self.out_tc, 0, wx.EXPAND)
        self.SetSizer(vsizer)
        self.Bind(wx.EVT_BUTTON, self.OnStartButton, self.start_button)

    def OnStartButton(self, evt):
        self.out_tc.Clear()
        text = self.wordtc.GetValue()
        self.wordtc.Clear()
        if not text.count(','):
            text = text.split(' ')
        num_thrds = len(text)
        for word in text:
            word = word.strip()
            self.GetParent().queue.put(word)
        threadStart(num_thrds, self.GetParent().queue, self.GetParent())




if __name__ == "__main__":
    app = wx.App()
    frame = TextFrame(None, wx.ID_ANY, 'Thread test')
    frame.Show()    
    app.MainLoop()

And a second, more simple example with custom events:

#!usr/bin/env python

import wx
import random

colorEventType = wx.NewEventType()
EVT_COLOR_EVENT = wx.PyEventBinder(colorEventType, 1)

class ButtonPanel(wx.Panel):
    def __init__(self, parent, *args, **kwargs):
        wx.Panel.__init__(self, parent, *args, **kwargs)

        vsizer = wx.BoxSizer(wx.VERTICAL)
        self.rstbutt = wx.Button(self, wx.ID_ANY, label='Restore')
        self.rstbutt.Disable()
        self.Bind(wx.EVT_BUTTON, self.OnButt, self.rstbutt)
        vsizer.Add(self.rstbutt, 0, wx.ALIGN_CENTER)
        vsizer.Add((500,150), 0)
        self.SetSizer(vsizer)

    def OnButt(self, evt):
        self.SetBackgroundColour(wx.NullColor)
        self.GetParent().Refresh()
        self.rstbutt.Disable()

class ColorEvent(wx.PyCommandEvent):
    def __init__(self, evtType, id):
        wx.PyCommandEvent.__init__(self, evtType, id)
        self.color = None

    def SetMyColor(self, color):
        self.color = color

    def GetMyColor(self):
        return self.color

class MainFrame(wx.Frame):
    def __init__(self, parent, *args, **kwargs):
        wx.Frame.__init__(self, parent, *args, **kwargs)
        framesizer = wx.BoxSizer(wx.VERTICAL)
        self.panel = ButtonPanel(self, wx.ID_ANY)
        framesizer.Add(self.panel, 1, wx.EXPAND)

        menubar = wx.MenuBar()
        filemenu = wx.Menu()
        menuquit = filemenu.Append(wx.ID_ANY, '&Quit')
        menubar.Append(filemenu, 'File')
        colormenu = wx.Menu()
        switch = colormenu.Append(wx.ID_ANY, '&Switch Color')
        menubar.Append(colormenu, '&Color')
        self.SetMenuBar(menubar)

        self.Bind(wx.EVT_MENU, self.OnQuit, menuquit)
        self.Bind(wx.EVT_MENU, self.OnColor, switch)
        self.Bind(EVT_COLOR_EVENT, self.ColorSwitch)
        self.SetSizerAndFit(framesizer)

    def OnQuit(self, evt):
        self.Close()

    def OnColor(self, evt):
        colevt = ColorEvent(colorEventType, -1) 
        colors = ['red', 'green', 'blue', 'white', 'black', 'pink', 
            (106, 90, 205), #slate blue
            (64, 224, 208), #turquoise
            ]
        choice = random.choice(colors)
        colevt.SetMyColor(choice)
        self.GetEventHandler().ProcessEvent(colevt)
        #evt.Skip()

    def ColorSwitch(self, evt):
        color = evt.GetMyColor()
        #print(color)
        self.panel.SetBackgroundColour(color)
        self.Refresh()
        self.panel.rstbutt.Enable()



if __name__ == "__main__":
    app = wx.App()
    frame = MainFrame(None, wx.ID_ANY, title="Change Panel Color Custom Event")
    frame.Show(True)

    app.MainLoop()
0

上一篇:

下一篇:

精彩评论

暂无评论...
验证码 换一张
取 消

最新问答

问答排行榜