WPF - Convert file to Byte[] to BitmapSource using JpegBitmapDecoder
I need to read a jpg file and latyer display it in an Image controll. The following works perfectly:
imgTwo.Source = FetchImage(@"C:\Image075.jpg");
public BitmapSource FetchImage(string URLlink)
{
JpegBitmapDecoder decoder = null;
BitmapSource bitmapSource = null;
decoder = new Jpeg开发者_开发技巧BitmapDecoder(new Uri(URLlink, UriKind.Absolute), BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.OnLoad);
bitmapSource = decoder.Frames[0];
bitmapSource.Freeze();
return bitmapSource;
}
My problem is that I need to keep this image in a database as Byte[] (varbinary(MAX) and read it from there, not directly from a file as the above does. So I need to either have a Byte[] as input to this function instead of a URLlink string, or save the BitmapSource as Byte[]. How do I do that?
JpegBitmapDecoder
has a second constructor that accepts a Stream
. Just pass in a MemoryStream
containing your byte[]
:
using(var stream = new MemoryStream(yourByteArray))
{
decoder = new JpegBitmapDecoder(stream,
BitmapCreateOptions.PreservePixelFormat,
BitmapCacheOption.OnLoad);
}
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