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Simulation in c#

I'm a beginner C# developer, who is interested in learning 3d simulations. I have a project in mind which involves a car crash simulation. Which technologies along with c#, would you recommend to accomplish the task? Right now I have managed DirectX 9.0 in开发者_如何学Python mind. Any resource/place to start learning the technology would also be useful.


Just off the bat but you would need skill up on your non-graphics knowledge first. Simulating the deformity of a metal plate is in the same category of math as simulating the heat equation. You're going to have to look up something called differential equations and technical details about the compression, stress, and shearing loads of metal plates. This is easily gained by taking a university level course in numerical methods and/or mechanical engineering. I would restrict myself to first simulating the crash in 2 dimensions.

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