How to remove unique_ptr by pointer from a container?
Creating an object and giving ownership to a container using a unique_ptr is no problem. How would one remove an element by raw pointer?
std::set<std::unique_ptr<MyClass>> mySet;
MyClass *myClass = new MyCl开发者_Python百科ass();
mySet.insert(std::unique_ptr<MyClass>(myClass));
// remove myClass from mySet?
You will need to find the iterator corresponding to the myClass
element and then pass that iterator to mySet.erase()
. The iterator may be found using the std::find_if
algorithm with a custom Predicate
functor that understands how to dereference unique_ptr
and compare it to the raw pointer myClass
.
You can not use the overloaded size_t set::erase ( const key_type& x );
since the raw pointer (even if wrapped in a temporary unique_ptr
) will not be found in mySet
.
Not as pretty as I would've liked. But the following does the job:
#include <memory>
#include <set>
#include <iostream>
struct do_nothing
{
void operator()(const void*) const {}
};
struct MyClass
{
MyClass() {std::cout << "MyClass()\n";}
MyClass(const MyClass&) {std::cout << "MyClass(const MyClass&)\n";}
~MyClass() {std::cout << "~MyClass()\n";}
};
int main()
{
std::set<std::unique_ptr<MyClass>> mySet;
MyClass *myClass = new MyClass();
mySet.insert(std::unique_ptr<MyClass>(myClass));
// remove myClass from mySet?
std::set<std::unique_ptr<MyClass>>::iterator i =
lower_bound(mySet.begin(), mySet.end(),
std::unique_ptr<MyClass, do_nothing>(myClass));
if (i != mySet.end() && *i == std::unique_ptr<MyClass, do_nothing>(myClass))
mySet.erase(i);
}
It seems i am able to retrieve an iterator using a custom Predicate with lower_bound. Since std::set is an ordered container, lower_bound should perform logarithmically.
std::set<std::unique_ptr<MyClass>>::iterator i =
std::lower_bound(mySet.begin(), mySet.end(), myClass, MyPredicate<MyClass>());
template<class Type>
struct MyPredicate
{
bool operator()(const std::unique_ptr<Type>& left, const Type* right) const
{
return left.get() < right;
}
}
Still not the best solution but for the moment i go with:
PointerMap<MyFoo>::Type myFoos;
MyFoo * myFoo = new MyFoo();
myFoos.insert(PointerMap<MyFoo>::Item(myFoo));
The header is:
#include <map>
#include <memory>
#include <utility>
template<typename T>
struct PointerMap
{
typedef std::map<T *, std::unique_ptr<T>> Type;
struct Item : std::pair<T *, std::unique_ptr<T>>
{
Item(T * pointer)
: std::pair<T *, std::unique_ptr<T>>(pointer, std::unique_ptr<T>(pointer))
{
}
};
};
You might like the answer over here: Efficiently erase a unique_ptr from an unordered_set
That's for C++14, but I think applies to C++11 as well.
It is not pretty, but does the efficient thing — no scanning the container, but using proper hash-based lookup.
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