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EXC_BAD_ACCESS on iPhone Simulator start. App works on device

I'm trying to test my app in the iPhone simulator so I click the "run" button. It shows the initial default splash screen but then it crashes with an EXC_BAD_ACCESS error.

The error looks like it comes from some start-up routine.

The debugger points me to these two lin开发者_开发问答es as the error:

0x8fe0f316  <+0276>  je     0x8fe0f342 <__dyld__ZN16ImageLoaderMachO12bindLocationERKN11ImageLoader11LinkContextEmmPKS0_hPKclS7_+320>
0x8fe0f318  <+0278>  mov    %edx,(%edi)

The backtrace only shows the following functions being executed:

#0  0x8fe0f318 in __dyld__ZN16ImageLoaderMachO12bindLocationERKN11ImageLoader11LinkContextEmmPKS0_hPKclS7_ ()
#1  0x8fe15ee3 in __dyld__ZN26ImageLoaderMachOCompressed6bindAtERKN11ImageLoader11LinkContextEmhPKchliS5_PNS_10LastLookupE ()
#2  0x8fe218ff in __dyld__ZN26ImageLoaderMachOCompressed8eachBindERKN11ImageLoader11LinkContextEMS_FmS3_mhPKchliS5_PNS_10LastLookupEE ()
#3  0x8fe22c42 in __dyld__ZN26ImageLoaderMachOCompressed6doBindERKN11ImageLoader11LinkContextEb ()
#4  0x8fe0cc32 in __dyld__ZN11ImageLoader13recursiveBindERKNS_11LinkContextEb ()
#5  0x8fe0dea3 in __dyld__ZN11ImageLoader4linkERKNS_11LinkContextEbbRKNS_10RPathChainE ()
#6  0x8fe056af in __dyld__ZN4dyld4linkEP11ImageLoaderbRKNS0_10RPathChainE ()
#7  0x8fe0788d in __dyld__ZN4dyld5_mainEPK12macho_headermiPPKcS5_S5_ ()
#8  0x8fe018b1 in __dyld__ZN13dyldbootstrap5startEPK12macho_headeriPPKcl ()
#9  0x8fe01057 in __dyld__dyld_start ()

I've restarted Xcode, done a make clean, and more. The app starts fine on the device. Any ideas?


EXC_BAD_ACCESS usually suggests that you're releasing something that's already released. You can find out more by adding the NSZombieEnabled flag to your environment.

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