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infinite Datastructures in D

I found examples of lazy evaluation of function arguments in D http://www.digitalmars.com/d/2.0/lazy-evaluation.html

I´m wondering how to implement possible infinite Datastructures in D like it´s common behaviour of haskell´s lists.

Are there some Examples ?

What is th开发者_Go百科e equivalent of the infinite fibonacci sequence:

fibs = 0 : 1 : zipWith (+) fibs (tail fibs)


recurrence!((s,n) { return s[n-1] + s[n-2]; })(0, 1)


check out how randoms are implemented for an example https://github.com/D-Programming-Language/phobos/blob/master/std/random.d

but here's the fibonacci sequence

struct FiboRange{
    enum bool empty=false;//infinite range

    long prev=0,curr=1;//the state for next calculations

    @property long front(){
        return curr;//current value
    }

    void popFront(){//calculate the next value
        long tmp = curr;
        curr += prev;
        prev = tmp;
    }

}


Arlen mentioned in a comment that the D version quickly overflows, because it doesn't use bigints. Fortunately, bigints are available as a library module, and are compatible with recurrence:

import std.bigint;
auto fibs = recurrence!"a[n-1] + a[n-2]"(BigInt(1), BigInt(1));


This is basically the same thing as Mehrdad's answer but uses, in my opinion, slightly more readable syntax:

recurrence!"a[n-1] + a[n-2]"(1, 1)


ratchet freak covered Fib.

Because it is implemented as a value type, taking copies of it will act as expected. This will also work for any "data structure" (as the OP was using it, not a struct) of any size where a finite amount of storage and a transition operation can define the reachable domain from any point.

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