thread module question
so i have the code:
def Listen(filepath):
def play(filepath):
def play_music(music_file):
"""
stream music with mixer.music module in blocking manner
this will stream the sound from disk while playing
"""
clock = pygame.time.Clock()
pygame.mixer.music.load(music_file)
pygame.mixer.music.play()
while pygame.mixer.music.get_busy():
# check if playback has finished
clock.tick(30)
# pick a MP3 or MIDI music file you have ...
# (if not in working folder, use full path)
music_file = filepath
#music_file = "ChancesAre.mid"
# set up the mixer
freq = 44100 # audio CD quality
bitsize = -16 # unsigned 16 bit
channels = 2 # 1 is mono, 2 is stereo
buffer = 2048 # number of samples (experiment to get right sound)
pygame.mixer.init(freq, bitsize, channels, buffer)
# optional volume 0 to 1.0
pygame.mixer.music.set_volume(1.0)
play_music(music_file)
thread.start_new_thread(play,(filepath))
and i get an error:
File "C:\Users\Desktop\WhaleTunes.py", line 59, in Listen
thread.start_new_thread(play,(filepath))
<typ开发者_开发问答e 'exceptions.TypeError'>: 2nd arg must be a tuple
Does anyone know why i get this error?
Read the TypeError message: "2nd arg must be a tuple." You have (filepath)
. This is not a tuple. A tuple of one element should be written: (filepath,)
to disambiguate.
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