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How to convert "#00E4FF" to Brush in code?

I need t开发者_Python百科o convert some color ( in Hex ) to Brush. I need to do it in the code.

How can i do it ?


//this would be initialized somewhere else, I assume
string hex = "#00E4FF";

//strip out any # if they exist
hex = hex.Replace("#", string.Empty);

byte r = (byte)(Convert.ToUInt32(hex.Substring(0, 2), 16));
byte g = (byte)(Convert.ToUInt32(hex.Substring(2, 2), 16));
byte b = (byte)(Convert.ToUInt32(hex.Substring(4, 2), 16));

SolidColorBrush myBrush = new SolidColorBrush(Color.FromArgb(255, r, g, b));


Enhanced version (includes all colour formats);

I needed one of these that also works with the 3 digit "Shorthand hexadecimal form" and the MS alpha channel versions (for Silverlight/WPF), so came up with this version to cover all numeric colour formats:

/// <summary>
/// Convert a Hex color string to a Color object
/// </summary>
/// <param name="htmlColor">Color string in #rgb, #argb, #rrggbb or #aarrggbb format</param>
/// <returns>A color object</returns>
public static Color ColorFromString(string htmlColor)
{
    htmlColor = htmlColor.Replace("#", "");
    byte a = 0xff, r = 0, g = 0, b = 0;
    switch (htmlColor.Length)
    {
        case 3:
            r = byte.Parse(htmlColor.Substring(0, 1), System.Globalization.NumberStyles.HexNumber);
            g = byte.Parse(htmlColor.Substring(1, 1), System.Globalization.NumberStyles.HexNumber);
            b = byte.Parse(htmlColor.Substring(2, 1), System.Globalization.NumberStyles.HexNumber);
            break;
        case 4:
            a = byte.Parse(htmlColor.Substring(0, 1), System.Globalization.NumberStyles.HexNumber);
            r = byte.Parse(htmlColor.Substring(1, 1), System.Globalization.NumberStyles.HexNumber);
            g = byte.Parse(htmlColor.Substring(2, 1), System.Globalization.NumberStyles.HexNumber);
            b = byte.Parse(htmlColor.Substring(3, 1), System.Globalization.NumberStyles.HexNumber);
            break;
        case 6:
            r = byte.Parse(htmlColor.Substring(0, 2), System.Globalization.NumberStyles.HexNumber);
            g = byte.Parse(htmlColor.Substring(2, 2), System.Globalization.NumberStyles.HexNumber);
            b = byte.Parse(htmlColor.Substring(4, 2), System.Globalization.NumberStyles.HexNumber);
            break;
        case 8:
            a = byte.Parse(htmlColor.Substring(0, 2), System.Globalization.NumberStyles.HexNumber);
            r = byte.Parse(htmlColor.Substring(2, 2), System.Globalization.NumberStyles.HexNumber);
            g = byte.Parse(htmlColor.Substring(4, 2), System.Globalization.NumberStyles.HexNumber);
            b = byte.Parse(htmlColor.Substring(6, 2), System.Globalization.NumberStyles.HexNumber);
            break;
    }
    return Color.FromArgb(a, r, g, b);
}

For a brush you use it like this:

return new SolidColorBrush(ColorFromString(colorString));

Using byte.Parse is more efficient than Convert and requires no casting.

Update: Fixed sub-string offsets for case 8.


public static SolidColorBrush GetColorFromHexa(string hexaColor)
{
    return new SolidColorBrush(Color.FromArgb(
            Convert.ToByte(hexaColor.Substring(1, 2), 16),
            Convert.ToByte(hexaColor.Substring(3, 2), 16),
            Convert.ToByte(hexaColor.Substring(5, 2), 16),
            Convert.ToByte(hexaColor.Substring(7, 2), 16)
        )
    );
}

Hope this helps

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