luabind - variable number of parameters
How can I bind a function with luabind that 开发者_高级运维accept a variable number of parameters ? Basically, I want to write my own print() function.
I know that the object
class in luabind as a parameter can accept any data type, the best would be to received a dynamic table of luabind::object
as a parameter.
I have made a mix between pure lua C API and luabind:
int myPrint(lua_State* L)
{
int argCount = lua_gettop(L);
for(int i = 1; i <= argCount; i++)
{
luabind::object obj(luabind::from_stack(L, i));
switch(luabind::type(obj))
{
case LUA_TSTRING:
cout << luabind::object_cast<std::string>(obj);
break;
case LUA_TNUMBER:
cout << luabind::object_cast<double>(obj);
break;
case LUA_TBOOLEAN:
cout << boolalpha << luabind::object_cast<bool>(obj);
break;
case LUA_TNIL:
cout << "#Nil#";
break;
default:
cout << "#Unknown type '" << luabind::type(obj) << "'#";
break;
}
}
cout << endl;
return 0;
}
It looks like luabind doesn't support that. However, given that it's a global function rather than a method on some class, couldn't you just could use the regular C API for it? It's very easy to use. For instance, here's a vararg function that returns the types of it's arguments:
static int types (lua_State* L) {
int argc = lua_gettop(L);
for (int i=1; i <= argc; ++i) {
lua_pushstring(L, lua_typename(L, lua_type(L, i)));
}
return argc;
}
...
lua_register(L, "types", types);
Your better off using string.format and passing the remaining string into a log function.
function printf(...)
log(string.format(...))
end
This is what I tend to do and then my application can decide to send the log output to a file or console.
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