LWJGL Creating 3d world [closed]
Need some good book or tutorials on how to start with LWJGL. Not much interested in 2d but more in 3d.
Interested in creating basic 3d environment such as terrain, lights, basic interaction.
Start by learning how to use OpenGL. Some good books are the OpenGL redbook, available for free at http://glprogramming.com/red/ and the "OpenGL Superbible" The superbible is really big and intimidating, but it is not that bad if you read the first 3 -5 chapters of the redbook. Both of these books are targeted at C, but the LWJGL org.lwjgl.opengl.GL11 class contains most of the basic methods. Ignore the GLUT, WGL and GLX stuff, because that stuff is handled by the LWJGL classes. For LWJGL specific basics, the wiki is invaluable.
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