3D graphics: WPF vs Direct3D
Are WPF and Direct3D drawing speeds comparable on complex 3D scene? If not, why? Will开发者_JAVA百科 some day converge?
What are other WPF limitations in terms of CG advanced effects for example?
Thanks.
These two technologies are not comparable. If you want to draw complex 3D scenes effectively you need Direct3D or OpenGL.
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