Problem with decompress, GZipStream
I have problem with decomress gzip:
string fileData = string.Empty;
// byte[] starts with 31 and 139
var gzBuffer = entity.Data.Skip(pos).ToArray();
using (GZipStream stream = new GZipStream(new MemoryStream(gzBuffe开发者_StackOverflow社区r),CompressionMode.Decompress))
{
const int size = 4096;
byte[] buffer = new byte[size];
using (MemoryStream memory = new MemoryStream())
{
int count = 0;
do
{
count = stream.Read(buffer, 0, size);
if (count > 0)
{
memory.Write(buffer, 0, count);
}
} while (count > 0);
fileData = Encoding.UTF8.GetString(memory.ToArray());
}
}
In the debugger, count allways equal 0. Where is the problem?
Thanks.not sure if this will be of much help to you, but I will try. This is what I used in a sample project to compress/decompress files with GZIP. Maybe you can adapt this code for your needs?
public string Compress(FileInfo fi)
{
string outPath;
using (FileStream inFile = fi.OpenRead())
{
outPath = fi.FullName + ".gz";
using (FileStream outFile = File.Create(outPath))
{
using (var compress = new GZipStream(outFile,
CompressionMode.Compress))
{
inFile.CopyTo(compress);
}
}
}
return outPath;
}
public void Decompress(FileInfo fi)
{
using (FileStream inFile = fi.OpenRead())
{
string curFile = fi.FullName;
string origName = curFile.Remove(curFile.Length - fi.Extension.Length);
using (FileStream outFile = File.Create(origName))
{
using (var decompress = new GZipStream(inFile,
CompressionMode.Decompress))
{
decompress.CopyTo(outFile);
}
}
}
}
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