android - Why is ImageView canvas black?
I'm new to android graphic so hold on to your hats! The screen is black whatever i do. I draw a circle and i draw bitmap and noting shows. Here is xml,code and a picture showing my screen. Im thinking i have to set the size of the ImageView maybe that's why it's black??!
R.layout.main1
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<com.hasse.move.DrawView
android:id="@+id/mainView"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_alignParentTop="true"
android:background="#00FF00"
android:adjustViewBounds="true"
/>
<RelativeLayout
android:id="@+id/InnerRelativeLayout"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true" >
<EditText
an开发者_如何学Pythondroid:id="@+id/edittextaddtext"
android:layout_width="fill_parent"
android:layout_toLeftOf="@+id/btnsave"
android:layout_height="wrap_content"
android:text="wrap"
/>
<Button
android:id="@+id/btnsave"
android:layout_alignParentRight="true"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="save"
/>
</RelativeLayout>
</RelativeLayout>
DrawView class
public class DrawView extends ImageView {
private Context ctx;
public DrawView(Context context, AttributeSet atts) {
super(context, atts);
this.ctx = context;
}
@Override
protected void onDraw(Canvas canvas) {
String filePath = Environment.getExternalStorageDirectory().toString() + "/PTPPservice/163693fe-7c48-4568-a082-00047123b9f1.2.IMAG2200.jpg";
BitmapFactory.Options options = new BitmapFactory.Options();
options.inSampleSize = 2;
Bitmap bitmap = BitmapFactory.decodeFile(filePath,options);
canvas.drawBitmap(bitmap, 10,10, null);
canvas.drawCircle(10,10,10,null);
}
}
main Activity
public class Main extends Activity {
DrawView theImage;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
// draw the view
setContentView(R.layout.main1);
theImage = (DrawView) findViewById(R.id.mainView);
//do stuff
}
@Override
public void onConfigurationChanged(Configuration newConfig)
{
// Toast.makeText(this, "onConfigurationChanged",Toast.LENGTH_LONG).show();
super.onConfigurationChanged(newConfig);
}
}
Image
Looking at your code, your unlikely to see the circle as your trying to draw it with a null paint object. To test your code make sure you use a Paint object with a colour that contrasts the background colour. Secondly, I would call the super object method e.g.
super.onDraw(canvas);
I'm not 100% sure about drawing the bitmap with a null Paint object. Also, check the package name of your DrawView class (com.hasse.move.DrawView) in your layout file matches that of the actual DrawView class.
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