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PyGTK properties versus python properties

When deriving from a GObject class in PyGTK, you can define GObject properties lik开发者_StackOverflow中文版e in C, using a __gproperties__ dict, and do_get_property/do_set_property methods, as described here in Sub-classing GObject in Python. Note that this was written before we had the @property decorator in Python.

GObject properties have the advantage that you can connect to the object's notify::property-name signal to receive a notification whenever the property changes. Other than that, is there any good reason to use GObject properties instead of Python's @property decorator?


Why not use them? With the simplified version provided by the Python bindings, defining GObject properties is not that different to defining Python properties.

Having said that, there are a couple of advantages other than notification. The one that I've made use of in the past is property setting in gtk.Builder files. For example, in your UI file,

<object class="GtkImage" id="image">
  <property name="stock">gtk-missing-image</property>
</object>

sets the stock property on the Image object when constructed by the Builder class; if you use GObject properties in your custom widgets, you can take advantage of this too. This behaviour will be even more useful with the advent of property binding support in Glade.

Another potential advantage is GObject properties' min/max limits and default values for integers and floats, which can sometimes be useful for UI-related properties.


Other than that, is there any good reason to use GObject properties instead of Python's @property decorator?

Not really. There's a lot of boilerplate for them, so unless I need the notify signals, I write whatever I need in Python.

Having said that, it's fairly common that I'll think "I don't need notifications for this property" and then realise "actually, I don't need this property at all, then."

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