sequence of conversions with contsructor-type conversions and conversion operators
I have read that a standard conversion can precede or follow a conversion implemented by a conversion operator or a contructor type conversion. On the other hand, a sequence of two conversion operators is not allowed
a sequence of two contructor type conversions is not allowedI set out to test this and got a different result. I am using MSVC2010
In the first bunch code this fails: int b1 = sMe; which is great as it implies a sequence of two conversion operators: one from myString to myType and the other from myType to int
In the second bunch code this DOESNT fail: myString sYou(b); although I believe it implies a sequence of two constructor conversions: one from int to myType, the other from myType to myString.
Can somebody explain to me what I am missing?
Many Thanks,
FIRST BUNCH
class myType {
public:
myType(): val(10) {}
myType(const myType &orig): val(orig.val) {}
myType(int v1): val(v1) {}
bool hasSameValue(const myType &o2) {
return (o2.val == val); }
int getVal() {
return val; }
operator int() { return val; }
private:
int val;
};
#include <string>
class myString {
public:
myString(): val("I Dont Know you") {}
myString(const myString &orig): val(orig.val) {}
myString(myType v1): val("Really Dont know you") {}
bool hasSameValue(const myString &o2) {
return (o2.val == val); }
std::string getVal() {
return val; }
std::string getString() {return val;}
operator myType() { return 1000; }
private:
std::string val;
};
#include <iostream>
using namespace std;
int main() {
int b = 36;
myString sMe;
myString sYou(b);
cout << "sYou: " << sYou.getString() << endl;
cout << "sMe: " << sMe.getString() << endl;
myType a = sMe;
cout << a.getVal() << endl;
int b1 = sMe;
return 1;
}
SECOND BUNCH
class myType {
public:
myType(): val(10) {}
myType(const myType &orig): val(orig.val) {}
myType(int v1): val(v1) {}
bool hasSameValue(const myType &o2) {
return (o2.val == val); }
int getVal() {
return val; }
private:
int val;
};
#include <string>
class myString {
public:
myString(): val("I Dont Know you") {}
myString(const myString &orig): val(orig.val) {}
myString(myType v1): val("Really, I Dont Know you") {}
bool hasSameValue(const myString &o2) {
return (o2.val == val); }
std::string getVal() {
return val; }
std::string getString() {return val;}
private:
std::string val;
};
#include <iostream>
using namespace std;
int main() {
myType me;
int a = 34;
int b = 36;
myType you(a);
bool sameVal = you.hasSameV开发者_如何学Goalue(b);
cout << sameVal << endl;
cout << "you: " << you.getVal() << endl;
cout << "me: " << me.getVal() << endl;
myString sMe;
myString sYou(b);
cout << "sYou: " << sYou.getString() << endl;
cout << "sMe: " << sMe.getString() << endl;
return 1;
}
myString sYou(b);
only involves one implicit conversion. The second conversion is explicit; you're calling the constructor. So it compiles.
Conversely, the following will not compile:
void func(myString blah) { ... }
func(b);
as this would require two implicit conversions.
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